Ruthless Deadeye ascendancy - Frenzy - Extremly inconsistante ?

Hello so I'm in ruthless , I was trying the "Avidity" ruthless ascendancy version .

Let me explain my point of view .

Run 3s to get 1 frenzy charge , no linger , if you stop at 2s you get nothing , if your character stop moving by any reason (character bad pathing ,etc...) . Sometimes I was running for like 12s before getting a frenzy charge.

The fact if you aren't a ballista build & run around like a chicken all the times.
This ascendancy is completly useless , the uptime is terrible .

A setup 2 gem setup manaforge arrow + frenzy is just better .

Yes you gain +1 maximum frenzy but it's just an + 4% more Damage and +4% attack speed . yes Icebite exist but any other ascendancy point give you way more dmg , like focal point.

Moreover Frenzy charge in ruthless doesn't give movement speed & no extra accuracy from the ascendancy

A way to fix it
Find a way to make it relevant , 1s like normal game maybe , it's really bad at the moment.

A linger effect that remember our timer ?
Last edited by Gavinu2b#1475 on Sep 14, 2024, 6:46:36 PM
Last bumped on Sep 14, 2024, 5:35:03 PM

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