Two suggestions for the map overlay -
When the map overlay is "tabbed" (I suppose there's a better term for that) I find myself not really able to see it very well near my character. Of course I can adjust the opacity and position of the center but I find that to only work until I'm on a map that is lighter than my opacity setting works with, and it resets it's position on a re-log. So I have two suggestions here...
1. Please allow us the option of making the map operate like the inverted windows mouse cursor does. To see this in action if you haven't, and you're running a windows box... please go to windows settings\accessibility\Mouse Pointer and Touch. Choose inverted. This option would be amazing. We would be able to run the map VERY transparent... but still be able to see it at all times no matter the background. 2. Partly due to this issue but also just because I prefer it... I tend to hold my up arrow key for about .5-.75 seconds to move the center of the map a bit downwards so it's about 1/2 the height of my character, under my character. For this I would just like it to remember where it was between play sessions. Thanks in advance ;) Great game BTW :). Last bumped on Sep 25, 2024, 10:37:07 PM
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Just a little bump...
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OK just one more. I believe in it...
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