Autoexertion - Support gem reservation scaling
TLDR: please remove the reservation multiplier for linked support gems for Autoexertion as it kills an interesting build archetype.
Dear GGG, I loved to play the "auto-exerted" Corrupting Cry build in Necropolis league. What a fun build and nice way to apply heavy phys dots via Generals Cry + Autoexertion (as it is called today), Corrupting Cry support and other support gems. It was feasible but required heavy investment to get it to a good level. Now, with the changes to Autoexertion, this build is completely dead. Other than its description indicates, Autoexertion does not only reserve 15% of mana, but takes all support gems into account. You easily end up with 245%, which kills this and similar builds completely since you cannot run it. Since you need to apply 10 debuffs, warcrying manually is completely arduous. I understand you gutted Autoexertion to not get all WCbuffs continiously but to keep the exerted attacks and, as expressively stated, debuffs. This is gone now. Please kindly show some mercy to this kind of skill and change Autoexertion's reservation mechanic. PS: Please make TotA go core and add Settlers, too <3 Last bumped on Aug 23, 2024, 7:50:53 PM
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