Frostblink throws back the character - WHY?
(I play Ice Nova build) When I use Frostblink with spell echo, I can use it continuously without consecutive time. However, when I advance with frostblink 3 times, the game throws me back to where I used 1st 2nd frostblink. So I am trying to move forward with frostblink by getting stuck.
This throwback only happens on maps. When I do the same thing elsewhere, I have no problem. This is getting really annoying. Because I'm constantly dying to the votalite cores that come out on the maps. I throw Frostblink, but I look at it, I'm dead and it threw me back where I was. The same goes for creatures. For example, I move forward 2-3 times with frostblink, I hit the creature in front of me. I see that the creature does not eat damage and does not hit me. 1-2 seconds later it throws it back again. What is the reason for this? Because my internet/pc is good, this is the first time I have this problem in this league. (CPU: 8 ms - GPU: 3 MS - NETWORK: 45 MS) Last bumped on Sep 12, 2024, 10:50:13 PM
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up help :/
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I'm also experiencing the same issue and found it might have something to do with the network. I tried frostblinking with spell echo in lockstep mode and it sometimes aims backwards. If I do it in predictive mode, occasionally it snaps me back to the point when I started to blink.
Not sure what the reason is or if GGG can fix it. |
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