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Why is Flask QoL mid-game?

Glass Blower are silly rare for no reason now. Instilling Enkling Orbs are rare for no reason. It cost 70c just to quality and setup what is intended to be a QoL function with flasks.

Doesn't this seem off? Granted most players use Quicksilver x4 while leveling but if someone wanted to start using the QoL features intended for flasks while leveling they can't.

Flask crafting should be reasonably early in progression. Not halfway through mapping.

I dunno this Glass Blower vendor removal, quality change, drop etc feels a bit petty.
This on top of losing Hillock Quality bonus. Just why?
"Never trust floating women." -Officer Kirac
Last bumped on Aug 10, 2024, 3:22:51 PM
My take: Flask micro shouldnt be a thing at all IMO. Either they should design flasks so that there is a proper payoff/opportunity cost or they should be on automatically.
No wonder it's lost, it's in the middle of the jungle!

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