cache_directory setting not working
Hi. I was browsing for solutions to fix issues with shader spikes when more stuff is happening on the screen.
I found a suggestion to move my shader cache to a drive different from the one on which the OS is installed. In my case both are SSDs, but still, I wanted to try. Under [GENERAL] section I added: " I made the change with the PoE client turned off. I tried two scenarios - creating the directory beforehand and not creating it, leaving it to the game to create it. In both cases, the directory remains empty. Entering, leaving, and re-entering the map resets my minimap, to not showing previously discovered areas - I'm reading it as not working correctly. Any advice on where the issue might be will be welcomed :) Last bumped on Aug 1, 2024, 12:19:56 PM
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