2024/07/29 14:31:22 1388656 ca86d81c [CRIT Client 23352] Failed to install font 'Art/2DArt/Fonts/DFPT_B5_POE.ttf' (DFPHeiMedium-B5-POE), Exception: File not found: Art/2DArt/Fonts/DFPT_B5_POE.ttf
2024/07/29 14:31:22 1388875 951bc057 [INFO Client 23352] [STARTUP] Game in 0.30966 seconds
2024/07/29 14:31:22 1388875 951bc0b0 [INFO Client 23352] [STARTUP] Device Start
2024/07/29 14:31:22 1388875 4de187ed [INFO Client 23352] [RENDER] StartDevice: DirectX12
2024/07/29 14:31:22 1389046 10dd0919 [DEBUG Client 23352] [SHADER] Load shader cache: ShaderCacheD3D12
2024/07/29 14:31:22 1389062 951bc0b0 [INFO Client 23352] [STREAMLINE] Init Start
2024/07/29 14:31:22 1389062 951bc057 [INFO Client 23352] [STREAMLINE] Init in 0.002346 seconds
2024/07/29 14:31:22 1389062 b40ade4 [INFO Client 23352] [STREAMLINE] Initialized (Enabled)
2024/07/29 14:31:22 1389140 847c380d [INFO Client 23352] [D3D12] Found matching adapter using LUID 000001FCEF3000B0 (NVIDIA GeForce RTX 4080 - Generic PnP Monitor)
2024/07/29 14:31:22 1389296 847c27ab [INFO Client 23352] [D3D12] GPU type: discrete
2024/07/29 14:31:22 1389296 847c27ad [DEBUG Client 23352] [D3D12] VRAM size = 15.67 GB
2024/07/29 14:31:22 1389296 847c27ac [INFO Client 23352] [D3D12] VRAM limit: 15.67 GB
2024/07/29 14:31:22 1389296 847c340b [INFO Client 23352] [D3D12] Shader Model: D3D_SHADER_MODEL_6_6
2024/07/29 14:31:22 1389296 847c33ce [INFO Client 23352] [D3D12] Feature Level: 12.1
2024/07/29 14:31:22 1389296 847c33a1 [INFO Client 23352] [D3D12] Wave Lane Count: 32
2024/07/29 14:31:22 1389296 847c3363 [INFO Client 23352] [D3D12] VRS Supported: true (4x4)
2024/07/29 14:31:22 1389328 b40c6e6 [INFO Client 23352] [STREAMLINE][NIS]: Loaded proxy version
2024/07/29 14:31:22 1389328 b40c6e6 [INFO Client 23352] [STREAMLINE][FSR]: Loaded proxy version
2024/07/29 14:31:22 1389328 b40c6e6 [INFO Client 23352] [STREAMLINE][XeSS]: Loaded proxy version
2024/07/29 14:31:22 1389328 b40c6e6 [INFO Client 23352] [STREAMLINE][PSSR]: Loaded proxy version
2024/07/29 14:31:22 1389359 3877a08c [INFO Client 23352] [D3D12] Buffer Count = 3
2024/07/29 14:31:22 1389390 577e68db [DEBUG Client 23352] [WINDOW] TriggerDeviceCreate
2024/07/29 14:31:22 1389484 577e697e [DEBUG Client 23352] [WINDOW] TriggerDeviceReset
2024/07/29 14:31:22 1389484 951bc057 [INFO Client 23352] [STARTUP] Device in 0.601329 seconds
2024/07/29 14:31:22 1389484 951bc0b0 [INFO Client 23352] [STARTUP] Tencent Start
2024/07/29 14:31:22 1389484 951bc057 [INFO Client 23352] [STARTUP] Tencent in 6e-06 seconds
2024/07/29 14:31:22 1389484 951bc0b0 [INFO Client 23352] [STARTUP] Loading Start
2024/07/29 14:31:22 1389515 951bc057 [INFO Client 23352] [STARTUP] Loading in 0.033743 seconds
2024/07/29 14:31:22 1389515 951bc0b0 [INFO Client 23352] [STARTUP] DebugGUI Start
2024/07/29 14:31:22 1389515 951bc057 [INFO Client 23352] [STARTUP] DebugGUI in 7e-06 seconds
2024/07/29 14:31:22 1389515 951bc0b0 [INFO Client 23352] [STARTUP] Registration Start
2024/07/29 14:31:23 1389781 951bc057 [INFO Client 23352] [STARTUP] Registration in 0.268045 seconds
2024/07/29 14:31:23 1390250 89f3cfa6 [CRIT Client 23352] [D3D12] Pipeline compilation failed [CS: ].
2024/07/29 14:31:23 1390250 260607af [CRIT Client 23352] [RENDER] Pipeline generation failed. (Signature: "Metadata/EngineGraphs/GpuParticles/update_base.fxgraph" "Metadata/EngineGraphs/GpuParticles/lifetime_pps.fxgraph" "Metadata/EngineGraphs/GpuParticles/seed.fxgraph" "Metadata/EngineGraphs/GpuParticles/spawn.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/load.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/colour.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/scale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/flip_rotate.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/rotate.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/Emitter/circle.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/rotate_random.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/update_lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/sort_lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/sort_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/sort_face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/dynamic_culling.fxgraph" )
2024/07/29 14:31:24 1391140 e0343724 [DEBUG Client 23352] [SCENE] Height Map Texture: 800 x 800
2024/07/29 14:31:27 1393828 ff073be2 [CRIT Client 23352] Failed to decompress (corrupted data)
2024/07/29 14:31:27 1394156 ff073be2 [CRIT Client 23352] Failed to decompress (corrupted data)