Linux Steam Game Broken After Update - Any ETA on Fix?
Listen, the Friday patch clearly borked things for Linux users. Here's the deal:
Pre-patch: Game ran smooth as butter for most folks. Post-patch: It's a mess. Players are stuck between a rock and a hard place: 1. Can't launch the game 2. Forced to use DirectX12, which runs like a three-legged dog Though the Linux player base is small, we're a dedicated bunch who often find our own workarounds. That said, this issue seems beyond our usual fixes at the moment. Any word on when we can expect an official fix? P.S. This is an error I get: vk::createInstanceUnique: ErrorExtensionNotPresent Related links: Vulkan Proton crash on Linux -- https://www.pathofexile.com/forum/view-thread/3533338/page/1 Game on ProtonDB -- https://www.protondb.com/app/238960 Last edited by factual#5379 on Jul 27, 2024, 11:25:09 AM Last bumped on Jul 30, 2024, 12:21:09 AM
This thread has been automatically archived. Replies are disabled.
|
![]() |
same error, still looking for answers as well.
|
![]() |
" Have you tried changing to DirectX12 or even 11? |
![]() |
linux is not officially supported
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
![]() |
" I know that, it doesn't change the fact that there are people playing on it. |
![]() |
Mac is officially supported, but yet they don't have staff to actually work on it. So that dont expect anything for Linux
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
![]() |
" I get it. I guess a forum thread won't do any harm. |
![]() |
I'm having this issue, too. There's a couple of other forum posts on this topic. I guess we are on our own, but I'm working steadily on my own system here to try and get Vulkan working, since DirectX11 is not smooth (steep frame drops and I die). DirectX12 for me just gives me sound with a black screen.
Here is the one I've been contributing to: https://www.pathofexile.com/forum/view-thread/3533345 It would increase our chances of helping each other if we list all of the relevant information, like system information, logs, etc. And I've been making logs galore since the patch, trying to figure it out. I'm on Debian and this is the first time I have had to troubleshoot this game on my system (July 26 patch). The game worked on the morning of July 26th but not after the patch dropped. I'm getting a lot of OpenGL errors tied in with the lack of Vulkan Extensions, but I still don't know much beyond that yet. This is happening both when I try through Steam's Proton 7.0 and with the standalone PoE through Wine 9.0. A list of the extensions that are "not present" (for me) is as follows (taken from WINEDEBUG): " System Info: " |
![]() |
OK I gave up on Vulkan for now. It's still borked for me. So...
MY SOLUTION: Get the most recent stable Lutris (0.5.17) just install default standalone PoE but change wineGE to WineHQ Staging. Then go to where it installed, open drive_c/users/YOURUSERNAME/My Documents/My Games/Path of Exile/production_Config.ini In there, change renderer_type=Vulkan to renderer_type=DirectX11 or renderer_type=DirectX12 No more frame drops or stuttering. |
![]() |