[3.24] Nightash's Cutting Edgy Stone Golem | Delved to 2300 depth | Endgame Gears

inspired by Corak_de and the build(https://www.pathofexile.com/forum/view-thread/3448400)

I represent to you the best stone golem build/gears in the league(life based)

- 182m dps and beyond
- 100% reduce/avoid to stun,elemental ailment,curse and bleed
- 105% reduce minions refelected physical damage

Extremely High Max Hit for "Average Damage Type"(you still need to press molten shield though, along with free walking and cast spirit offering)

106k HP Animated Guardian and their nearly immortal other minions

Mapper/Bosser/T17 B2B Farmer/Simulacrum(Dont recommend the t17 volatile core/no regen mod)


My Characters are public for now, free for examine
POB:https://pobb.in/YfRNeQqT15oS
Last edited by Nightash2322 on Jul 17, 2024, 9:37:17 AM
Last bumped on Jul 15, 2024, 8:57:22 PM
After the initial version, i was NOT too happy about chaos max hit, so I almost

rehaul my gears to energy shield based.

IT IS GREAT!

Ghost Reaver have better synergy with bone barrier aka "minion leech",and "instant leech" node just nearby with max leech recovery.

Take "10% Physical taken as chaos damage" node it further increas the physcial max hit

Take Zealot's Oath you have some energy shield regeneration.
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TLDR compare to life based version:
Spoiler

+ Chaos Inoculation

+ Extremely High Physical Max Hit as Necro and maintaining 150M DPS at the same time

+ insane Leech Recovery

- Less DPS compare to original 181M


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For My T17 Harvest Awakening Crop Rotation Mapping
I avoid these following mods:
Spoiler

- volatile cores

- union of souls

- player have less defences

- Minions have less attack/cast speed

- Reduced Aura effect

- Monster Have Physcial Reduction

regex: "!o al|non|gen|sou|efe|' mi|eche|rs fi|cores|uct"


generally speaking its smooth farming, but some
"monster fires 7 addtional proj"+"crit multi"+"monsters inc dmg"+"60% more pack size" will still wreck you or your 115k HP 70K ES Spectres.
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POB:https://pobb.in/G-1cu2UbJO-z
Last edited by Nightash2322 on Jun 17, 2024, 8:10:17 PM
update:
Delved to 1560 depth, probrably will end near 1600
stopped at 1600,due to AG may die to some beyond,essence nodes with stressful mods.

And i am bored to farm azurite to keep up the needing "darkness res and light

radius"

POB:
https://pobb.in/MZU2RYErQpun
Last edited by Nightash2322 on Jul 5, 2024, 12:19:12 PM
maybe its trival, but i personally consider its a milestone that "minion build"

reach 2.3k depth in recently leagues.

build is almost the same, except

- Spectre wise replace a demon harpy with "they of tul" which brings greate defense value in zone.

- Replace original 3P mana reservation cluster with a 2P "35% effect" and use extra passive to enable "minions have 30% increased area effect", this passive node is essential past 1.5k depth
Last edited by Nightash2322 on Jul 17, 2024, 9:37:38 AM

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