Arimor's Apex Might Bug
Hi my bug ref is 3283130607
I'm collecting the Arimor's Apex challenge for a while. I'd played on 8-mods's map, mostly I'd got 3-4 challenge progess per map. But in last few days, my progess stop at 29/100 and I felt this is weird becuase I'd played the same for like 100 maps. So I think there might be some bug occured. I've uploaded the screenshot that might help on my google drive https://drive.google.com/drive/u/0/folders/1E3XH-ZqzoKRNJa10N0Q70LpAp9cfndV9 Thank you Best Regareds Last bumped on May 5, 2024, 10:55:59 AM
This thread has been automatically archived. Replies are disabled.
|
![]() |
this isn't a bug, you have to have t7 lantern mods on enemies for it to count.
so there is that layer of RNG on getting progress(yes its dumb) |
![]() |
Yeah it's bugged. Even with 80% quant maps and Magister haunted VII(7) on the lantern it doesn't work about 90% of the time.
Testing the interactions. Not sure whats making it not work. Im thinking its something with the niko lockboxes. Tested it. Seems there is an interaction with Lockboxes/doomed spirits where it can retain mobs that dont spawn if the lockbox doesn't. Did a map with no lockboxes or niko and got 2. edit 2: Did a few maps and consistantly got 1-2 completion. Got another map that had harbringer and got 0 even though I should have. So far Niko (doomed spirits) and harbringer can seemingly make the completion not work. Last edited by fattard#2727 on May 5, 2024, 10:53:28 AM
|
![]() |
" the monster packs that have the t7 lantern mod also have to become a rare pack. its layers of RNG on this challenge. |
![]() |
" I did use allflames on them. But yeah just had some times where a single straggler mob was needed for completion. Last edited by fattard#2727 on May 5, 2024, 11:07:21 AM
|
![]() |