Morgue moves cursor location when removing corpses
Whenever I remove a corpse from my morgue, mycursor jumps near the bottom but not always to the same location. The league mechanic needs the ui to work well.
Any update on being able to craft with oscillating sceptre? Last bumped on Apr 24, 2024, 10:12:21 PM
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This is on PS.
Also, when you use the filter option in the morgue to isolate specific corpses, you can only remove one corpse. Then the filter is cleared and you are kicked back to the full list of corpses in the morgue. These are insanely frustrating and super basic QOL features that need fixed asap. I don't even interact with the mechanic anymore because it has been so horribly implemented, but I would like to if it weren't so difficult and time consuming to use. If I filter to remove 10 corpses, I shouldn't have to use the filter and type in the corpse I want to see 10 times... It shouldn't take 30 minutes to set up a craft. This is an arpg, I shouldn't be spending more time managing the corpses than I do collecting them. |
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