why is UI scale and FOV just stuck in 2013 ?

hey im farely new player still... and i wonder why isnt there a ui scale option?

even with 1440p every UI element is still unreasonable BIG ?!

yeah there is some 3rd party tools with widescreen modes that sizing the game fairly good. but then i have the black bar ~ 1/4 of of the screen.

so the tech works in the wide direction. why cant be 1 day of work by a dev enough to add it to the main game (minus black area)? i wouldnt even mind the stash, inventory and other UI elements to be reworked at the side to be taller or moving up.


a UI scale + more screen FOV would help in all directions. enhances player to see more mobs / mechanics.. while pumping the game UI in a modern state. also the scale and resolution does have enough individuality so people can play on all sizes of screens and eyesight limitations :)

imo a great feature to bring simultaneously in PoE1 and PoE2
Last bumped on Apr 13, 2024, 9:50:50 AM
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