Sanctum ruining the economy.

Watch the video about the topic before commenting:

https://www.youtube.com/watch?v=NFN4y_K2-ck&ab_channel=sirgog

TLDR: If you can complete sanctums, you are literally printing divines and mirrors, it is completely ruining the economy for everyone who is not running sanctum.

Will something be done about this? As i dont like sanctum, this is incredibly frustrating to me, i have to work waaaaaay harder to buy items, i dont even feel like logging in for the past 1.5 weeks anymore as my time spent playing is worth way less.
Last bumped on Sep 16, 2023, 8:46:01 AM
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Don't believe everything you read on the internet, first of all. A youtube video isn't conclusive evidence of anything, and you should ALWAYS go in with an extremely skeptical mindset.

Secondly, The Ancestor mechanic is at least as much to blame as Sanctum is for the insane amount of currency floating around; I'm averaging between 20 and 25 divs per hour just running Trials, which are FAR more accessible than the Sanctum is. What do I mean by this? Well, there's the drop rate of silver coins vs drop rate of Tomes; even SSF players have dozens to hundreds of divines if they're running a lot of Trials. Additionally, Trials will kick out divines as early as the second round, and I've seen stacks of divines as early as round 4. Unlike Sanctum which requires a full completion to get any big-ticket rewards, Trials are incredibly lucrative even if you DON'T win the entire tournament.

Third, and probably most importantly, that "IF" is doing a lot of heavy lifting in your complaint. The Sanctum system is not something which the vast majority of players even CAN complete, much less "complete quickly and consistently at the highest possible level." This should be common sense, as Tomes can be bought for far less than their average yield: a level 83 Sanctum run costs 20-25c and will return 350-400c on average. If even half a percent of players were capable of completing the sanctum every time those tomes would cost far more, as per the basic laws of supply and demand.

And finally: "so what?" Have you actually sat down and thought about how meaningless the relative value of monopoly money is, not just in terms of "it's a game who cares" but even inside the game itself? Crash course in RPG economics: if currency is being inflated, that means items are more valuable. So if you don't want to run Sanctum or Trials to farm raw currency, that's fine! Don't. Any other thing you want to farm now sells for MORE currency than before, because the relative value of items doesn't change due to inflation and far fewer top players are running maps. Basic crafting components such as oils, catalysts, div cards, and essences will always be in demand, so go farm some of those and sell them to players who have truckloads of currency and are looking to spend it. Once your build is strong enough, you can switch to content like pinnacle boss farming and deep delving which are insanely profitable right now because there's less supply side competition.
Given how often I hear people say Trials is pumping out currency, I'm more inclined to believe most of the inflation is coming from it more than it is Sanctum.

That's not to say Sanctum isn't partly to blame. From my experience farming it for at least two weeks, I pulled more raw divines out of it compared to any other league mechanic I ever engaged with. However, as Pirate had said, it's a difficult all-or-nothing league which most people aren't capable of completing, at least consistently. There's a reason why the tomes are staggeringly cheap versus how much you can pull out of them, and that's largely because of low demand. Nobody wants to run them.

Fine by me. The tomes are an absolute steal, because I can farm Sanctum easily with my build.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Last edited by Pizzarugi#6258 on Sep 16, 2023, 8:46:08 AM
Considering how many raw divines tota brings to the table - its not a big surprise. For example, I'll soon be at 300 divines, which is as much as 150 divines two leagues ago
Last edited by Johny_Snow#4778 on Sep 16, 2023, 8:46:17 AM

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