0.10.7 Patch Notes

"
Continued to incrementally improve the art, effects and environments and audio.


What exactly was improved ?
The two new weapon effects look badass!!!
IGN: Royal_Princess, Princess_of_Wraeclast, Vaal_Princess, Diamond_Princess



more keybindings are always a plus , good work GGG :)
X-Clacks-Overhead: GNU Terry Pratchett :'(
Ugly cursor, very ugly.
i mean realy realy realy ugly!!!! :O
some love for zombies...
thx!
"
oowarpigoo wrote:
question about a few of the bug fixes.

did the passives by the mara tree for reducing crit dmg work at all or did they work better than intended? (assuming they didnt work at all)


There was a link earlier in this thread to an explanation from a developer.

Basically the two nodes (even if you only took 1 of them) were completely removing the extra damage from crits, instead of just 15% of the extra damage. This was due to a rounding error.

"
silverthorne wrote:
"
Continued to incrementally improve the art, effects and environments and audio.


What exactly was improved ?


Probably lots of little tweaks and improvements. For instance, cleave has a new graphic for the red "swipe" effect.
Last edited by Axebane#6055 on Apr 18, 2013, 8:59:08 PM
U realize all these new mods are gonna make it even much harder to find a good item right? All we want is hp, ele dmg, res, attributes...
2 Major BLOWS to melee in one patch.

At least post 75+

Don't mean to BITCH But (and im not even LS)

New Crit patch I.E. Reads:

Item Lag + Spell Lag + summons/totems lag + Crit = Instant death before you can flask

Guess im quitting Maurader till they realize what this is going to do to us poor 2handed marauders.

Not that i don't appreciate the work and changes its just they need to really think these things through first. 2Hand is now basically impossible post 75 without a 10 EX weapon and insane gear. I die often even with high lifeleech / ManaLeech and 75% all resists. (chaos (-20) is only prob atm.).

While my ranged friends sit back and pick up the goodies while im trying to survive with flasks. (Thanks for the cyclone update was sorely needed. It DOES help greatly in survivability.)

Rangers/Witches are now overpowered simply because they can sit back from a distance.

Glad i have a 53 Crit witch too

Darker
"
iluxxx wrote:
U realize all these new mods are gonna make it even much harder to find a good item right? All we want is hp, ele dmg, res, attributes...


Your build isn't the only build on the game sir. I for one don't want HP or attributes. :)
IGN: KrishnaKim / TuroneSama / Pahinungod

RF PA FP Witch 405% IIR Invite me in MAPS :)- http://bit.ly/11nw4vc
Hrm... I have a marauder, and I don't die. Maybe you should rethink all those damage passive, and get some tanky passives? Also, i hear enduring cry is fun :)

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