Actual problems with the game
So last season i mainly noticed this with Harvest, but the more and more i play other content the more i notice it
SO.... Last season i was wanting to harvest yellow for the bench (yellow seeds) so i spec'd in ALL the harvest nodes and then on the right hand side i chose the Harvest chance Wild Drought and Primal Drought which should give 45% less chance for Purple and Blue to spawn and i presume this means Yellow would have a higher chance to spawn HOWEVER i noticed the more and more i did harvest the less yellow i got and the more BLUE and PURPLE i was getting even though i pick to see those colours less, Once i took the nodes back out i seemed to get more yellow again.... So moving forward to this season i did the same with Expedition and picking Tujen fully spec'd and took the SCRATCHIN' UP GROUND node, and it seemed like i see him less and less and only seem to get ROG now im not sure if the placement holders for the character have been messed up, with the nodes, or if its a incorrect property numerically or it there has been a accidental ( - ) put in so its a negative rather than a positive but the more you spec something in to farm it the less you get it. The worst by a land slide is CHAYULA i picked every breach node, juiced my maps picked TORTURED DREAMS and in 40 maps that i ran i got 3 splinters for CHAYULA all those Maven tree points for Breach and all kept getting was Uul-Netol. In those 40 maps give or take,i got 3 Xoph full breachstones, Tul 3 full breachstones, Esh 4 full breachsotne, 2 Uul-Netol breachstones, and 3 splinters from CHAYULA and this is the only Breach lord i had spec'd in (CHAYULA) NEXT THING - Divines and decent currency? where is it, unless you do Expedition raw currency is basically non existant, iv had 3 divine drops this season and iv cleared all the content apart from the feared, iv have done soooo many weapons/shields and fully ran the "league mechanic" and not once have i seen sells at a vendor for a divine or 3 or whatever the roll might be, iv never seen a decent amount of sells for chaos to warrant my time to charge it up and give it to a vendor, it needs buffing i watch players on PC all the time and they seem to be getting a decent tree or a decent amount of currency to want to do the league mechanic, as it stands again maybe there was a numeric problem maybe a decimal point in the wrong place but on Console this league and the currency is tragic i really hope someone looks into this because iv played PoE for a far few seasons now and i know when something is off with the league, iv also bought afew supporter packs this season and honestly this season is kinda making me feel like i wish i never bought Supporter packs and it will probably impact my future purchases and decisions to purchase because there just seems alot is wrong with this season and in the "known issues" theres 100% nothing mentioned about the stuff iv talked about in this post i edited the post to correct afew spelling mistakes (i have dyslexia) so i try my best to make sence, ONTOP of this id also like to add to the post that.... THE UNIQUE JEWEL SITUATION..... im not sure what the weight is for alot of the jewels but having to "corrupt" red/green/blue gems for a chance for them to drop/change is diabolical it can literally hold people back form making a build in some cases unless you want youre eyes pulled out on Trade Market with 1000% overpriced jewels and gems things that could have made a really POSITIVE impact on the game while still making a RnG based experience EVERYONE could enjoy so.... i collected probably around 300-500 Crimson jewels ,just as many if not more Vaal orbs and i managed to drop 1 Rain of Splinters 38% jewel roll now firstly not everyone has the time or resource to collect those many jewels i never bought a single one off trade i found/collected them and only managed LUCKLY to turn 1 into a Rain of Splinters if you want a terrible 50% roll rain of splinters off trade there going for 5 divines only problem is divines aint dropping this season hardly (no on console anyways) and for those who are saying well iv got 100 divines so far... nice one but youre not every player on the average i see people in global saying wow level 92 and got my fist divine drops i got a divine at level 81... etc etc so if you take into account the time and effort and potential cost of a build just for crafting/build a armour, helmet, a weapon etc etc Jewels should be down there on the cost prices SO my suggestion which i feel everyone would benefit from is make Jewels like rain of splinters, and other such drop from running vaal side areas and/or Sacrifice Dusk/Noon/Dawn/Midnight areas this would give some value to the pieces and not just use them as added Quantity for normal maps and actually give a decent enuff purpose to those fragments BECAUSE if you put one of those fragments in youre map device it gives you youre own vaal side area so you could run those and have a chance of dropping a Jewel you can only get by corrupting RnG where you have the chance for it to drop corrupted but its not a case that afew people gate the jewels and hack the priece up on trade everyone has a oppertunity to run something over and over and find the jewel (potentially) on youre own well that was just my suggestion i think it would be a great addition to the game and give new meaning and purpose to the fragments and make players think do i want to add this to a map for quantity purposes or run it as its own map to try and find that jewel i need Last edited by WarhawkOfficial#9280 on Apr 29, 2023, 12:23:37 PM Last bumped on Apr 28, 2023, 5:43:08 PM
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