In this post we will compile all the Path of Exile: The Forbidden Sanctum teasers as they're posted. The most recent will always be at the top.

Here are a some new small Blight-related Atlas Passive nodes, as well as a new Notable!

Spoiler



Check out these Expedition notables on the Atlas Passive Tree

Spoiler



Otherworldly Artefacts is another new Breach-related Notable Passive on the Atlas Tree

Spoiler


The Dawnstrider Unique Boots can drop from the Searing Exarch, and were designed by Ben

Spoiler


The new Atlas Notable Passive "Paranoid Fixation" will help you out with more chances to get extra Cluster Jewels and Delirium Orbs!

Spoiler


In 3.20, you can have up to four breaches open at the same time. Here's a new Atlas Notable Passive that may help you achieve that dream.

Spoiler


Here's one more example of a Sanctified Relic that you can find in The Forbidden Sanctum

Spoiler


Step backward into infinity

Spoiler


Here's another Sanctified Relic you can use to power-up your character in and out of the Sanctum

Spoiler


One person's madness is another person's reality

Spoiler


Here's what the new monster resistance icons look like when a monster is resistant to an element and when it's vulnerable to an element

Spoiler


Here is a new unique flask you may find in The Forbidden Sanctum expansion. It was designed by Steelmage!

Spoiler


Here's an early preview of Vaal Venom Gyre and Vaal Blade Flurry

Spoiler


Becoming one with the goddess

Spoiler


Here is another unique jewel you may find in The Forbidden Sanctum expansion

Spoiler


Here's an early preview of Vaal Molten Strike and Vaal Smite

Spoiler


Here is another example of a Sanctified Relic which can empower your character within and outside of the Sanctum

Spoiler


Here's an early preview of Vaal Caustic Arrow and Vaal Volcanic Fissure

Spoiler


We ran the patch notes for The Forbidden Sanctum expansion through a Markov Chain text generator and wanted to share the results with you!

Spoiler
  • Improved the scrollspeed in the power of players
  • Chance to Avoid being Frozen and Chilled now only provide a chance to drop an Awakened Gem
  • We have also changed the Eldritch Gaze keystone so it only affects Altars in maps influenced by the Cameria's Avarice Unique
  • The following Maps have been added back to the alternate-art Demigod's Stride boots.
  • Withering Step could be unbound from your map altars, which makes them exceedingly strong against normal and magic monsters while being hit by the Cat's Stealth buff
  • Maven-witnessed Map Bosses now have 50% chance to Block Spell Damage for Amulets
  • We are regulating the number of stats and buffs to monsters, causing them to feel that this is a relatively small change
  • Some other build-enabling Jewels that affect Golems can no longer min-max into rewards in such an extreme way
  • Bijoux can now be found in the heat of combat
  • Tailoring Orbs were able to stack, and provide immunity.
  • The Mountain can now be found in the presence of a Rare Crimson, Cobalt, or Viridian Jewel.
  • This is not ideal, to say that you could replace the existing Elusive buff with that of Withering Step.
  • When reintroducing Tainted currency items, the chances for different outcomes were rebalanced to be triggered
  • Rog can now be found in the Profane Notable Passive Skill
  • The Mad King Divination card has been replaced with Nearby Enemies
  • It now provides "Your Hexes can affect Hexproof Enemies" and "You have Onslaught", which isn't very sensible.
  • The Bone Prison skill used by the Necropolis Map Boss now has a small gap to run out through.
  • We feel that the Archnemesis system. We feel that this is an additional Curse.
  • It started by putting a magma barrier around the monster, but it didn't stop there. It converted some of Path of Exile: Ruthless.
  • In some cases, it made more sense to die in your own during gameplay
  • We are making their modifier values more generous so that they create a lot of stuff.
  • For example, rather than simply "Divination Cards", you'll now see Altars that have been removed.
  • The Bear Woman can now be found in the cluster
  • The Nurse can now be found from more deterministic sources throughout Path of Exile: Trade
  • We were careful to retain most of the main factors that makes it harder for players
  • The rewards that were previously offered have been removed.
  • Fixed a bug where The Infinite Hunger could sometimes use skills while they were in Scourge League.
  • We really hope you enjoy Path of Exile's most iconic unique attack-based weapons


Here are Kirac's Map Mods in The Forbidden Sanctum expansion

Spoiler


Doomsday has been reworked into a support gem in The Forbidden Sanctum expansion

Spoiler


In The Forbidden Sanctum, Beastcrafting recipes that add mods to flasks now say what the mods do

Spoiler


Her smile melted the coldest of hearts

Spoiler


Hex Master is a keystone that replaces Doomsday in The Forbidden Sanctum

Spoiler
Posted by 
on
Grinding Gear Games
nice
nice
not bad
wow
Me love the teasers !! Keep them coming
lets go

CATW
bad at the game
quality of life I guess?
First Mirror drop at t8 pier map in legacy league :D
Second Mirror drop at t16 promenade map in delirium league :D
Gods knows what happened in affliction league... :L
Here we go bois
Oh cool, news!
IGN: Steeldraconis
G3 Patreon: https://www.patreon.com/goodguygaming
Youtube: http://tinyurl.com/y5nvpcpo
Check out the CHAD Zerker build: https://www.pathofexile.com/forum/view-thread/2478633
S𓆣C𓆣A𓆣R𓆣A𓆣B𓆣G𓆣O𓆣D𓆣L𓆣I𓆣V𓆣E𓆣S𓆣

Report Forum Post

Report Account:

Report Type

Additional Info