Arch nemesis is a poe killer.
Heard about this new game where no matter what you play you have to look at every rare and blue mob to make sure it doesn't hard counter your character so you spend more time reading than looting but loot is terrible anyway.
This is a poe killer for sure. Last bumped on Oct 19, 2022, 11:57:28 PM
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LOL and ya!
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Plot twist - PoE is actually the archnemesis killer.
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AN worked well in 3.17 - you could craft your AN encounters. It’s really unfortunate what has happened with it since 3.18. It definitely destroyed the game in many ways.
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I heard instead of lots of people that haven't been able to adapt to a new environment and keep blaming the game for their own lack of adaptability, but I guess we listen to different people.
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It just doesn't work.
Majority of AN mods are based on hitting the enemy. Which makes lower DPS builds all the more worse and doesn't affect high DPS builds much at all. It's a complete failure in design. There's nothing to adapt to. You just break the DPS gate and strut on through. "Never trust floating women." -Officer Kirac
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" here's your reply, oh you have made me so angry my gut is twisted and curled like a pretzel. For real, you have wounded me so |
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" Well if those people quit and your game dies what good does your superiority as the greatest gamer that ever lived do you? I have seen zizaran die multiple times to arch nem mobs, are you a better player than him? |
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"I was able to adapt, the game felt much, much worse. More spiky deaths, less loot, plus random nerfs. So: I can play the new game. But I have no desire to do so? Bring back 3.17 gameplay, remove AN mods. Get someone with a clue to deal with harvest. Not that it ever affected me, but fix it or remove it, ffs. |
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the loot from god-touch is problem too. It make magic finding and rarity goes to main farming strats. People without some rarity feel worthless
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