[PlayStation] 3.19.1 Patch Notes

[PlayStation] 3.19.1 Patch Notes

This patch contains some of the improvements detailed in our recent news post, such as improvements to the amount of Reflecting Mist you encounter, limits to the number of Archnemesis modifiers on Rare monsters in certain situations, and improvements to Beyond, alongside many other improvements and bug fixes.

The realm will go down for the patch to be deployed at Sep 08, 2022 11:00 PM (EDT) (this is displayed in your local time).

Lake of Kalandra Changes

  • Increased the amount of Reflecting Mist you encounter by roughly 50%.
  • The remaining uses of the Reroll, Skip, and Exile Reflection Abilities for the Mirrored Tablet are no longer shared between all characters in a League.
  • Breachlords spawned in Reflection of the Breachlord now spawn closer to the start of the Breach.
  • Rock formations in the Lake of Kalandra now block projectiles, allowing you to hide from enemy attacks.
  • Widened some bridges connecting Reflection Tiles in the Lake of Kalandra.
  • League Reflections where Kalandra is present now have intro and outro dialogue.

Archnemesis Changes

  • The Heralding Minions Archnemesis modifier can no longer be found on Delve monsters in the Azurite Mine. Monsters spawned at Legion, Breach or Beyond encounters in the Azurite Mine can still be found with this modifier.
  • Rare monsters spawned during Boss fights are now limited to 2 Archnemesis modifiers.
  • Rare monsters that do not drop loot are now limited to 2 Archnemesis modifiers.
  • The Aura from the Executioner Archnemesis modifier and Verdant Spores inflicted by the Healing Nova from the Rejuvenating Archnemesis modifier no longer affect Player minions.

Beyond Changes

  • The Life of Beyond Bosses has been lowered by roughly 5%, and the Life of all other Beyond monsters has been lowered by approximately 60%.
  • Improved the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb.
  • Beyond Bosses can no longer spawn in Temporal Incursions.

Other Improvements and Changes

  • Lowered the damage dealt to minions by League monster skills and endgame Map Boss skills that felt punishing, for example, Shaper's Beam and Slam skills, Tul, Creeping Avalanche's Barrage skill, and many of Sirus, Awakener of Worlds' skills, amongst many others.
  • Eldritch Exalted Orbs, Eldritch Chaos Orbs and Eldritch Orbs of Annulment now drop in lower area levels, and their drop rate has also been buffed.
  • Marks applied to you by a monster are now removed if you move a great distance away from the monster.
  • Lowered the number of Rare and Magic monsters spawned during Harvest Boss encounters.
  • Reduced the likelihood a full sequence of Strongboxes could fail to spawn in areas affected by Alva's Memory of Cascading Fortunes.
  • Updated the description on Aegis Aurora's Energy Shield recovery to "Recover Energy Shield", previously "Replenishes Energy Shield". This is not a functional change.
  • Added the Physical tag to the Poacher's Mark Skill Gem.
  • Updated the Arctic Armour ground effect audio to be quieter.

Bug Fixes

  • Fixed an issue where packs of Beyond monsters could sometimes fail to spawn Rare Monsters.
  • Fixed an issue where Elite Beyond monsters could sometimes fail to spawn.
  • Fixed a bug where various immobile monsters, such as Devourers, could be found with Archnemesis modifiers that are not meant to appear on immobile monsters.
  • Fixed a bug where players could become unable to move for a time after using Frostblink while Shield Charging.
  • Fixed a bug where Lightning Conduit could rarely cause lightning bolt visual effects to appear on enemies not hit by the skill.
  • Fixed a bug where after regenerating to maximum Life the value displayed could be incorrect until changing area.
  • Fixed a bug where Vaal Skills granted by Skill Gems with Alternate Quality types were gaining no benefit from Quality rather than the default Quality stat.
  • Fixed a bug where Sunder with over 100% wave delay reduction would behave as if it had no wave delay reduction.
  • Fixed an issue where Flasks with the "Used when Charges reach full" Enchantment were not able to be used multiple times in a single frame.
  • Fixed a bug where Innocence was not immune to knockback when encountered outside of his arena, such as in the Lake of Kalandra, or in Maven's Invitations.
  • Fixed an issue with Einhar's Memory of the Sacred Grove where monsters spawned in the Sacred Grove could become stuck in a wall.
  • Fixed a bug where Flame Turrets in the Vaal Omnitect Boss fight could fail to activate.
  • Fixed a bug where Brutus, Lord Incarcerator could sometimes get stuck on terrain in Upper Prison.
  • Fixed a bug where the story glyphs in the Lake of Kalandra area were required for the No Stone Unturned Achievement.
  • Fixed the Alternate Art Cloak of Flame Robe 3D art missing the lower half of the robe.
  • Fixed a bug when using Controller input mode where the Map Device could reselect crafting options you could no longer afford.
  • Fixed a bug where the Sentinel Locker and Seed Stockpile hideout decorations couldn't be highlighted while editing your hideout.
  • Fixed a bug where the Sunprism and Void Emperor Enchanter's Ring microtransactions did not apply to Phasing or Onslaught buffs from the Raider Ascendancy.
  • Fixed a bug where a Summoned Holy Relic with the Exalted Holy Relic microtransaction applied could become invisible after entering a new area or when levelling up the skill gem.
  • Fixed a few wonky microtransaction interactions between some back attachments and the Astral and Golden character effects.
Last edited by Community_Team on Sep 8, 2022, 11:55:51 PM
Last bumped on Sep 12, 2022, 7:49:56 PM
Thanks for getting us the patch quickly.

However... I *still* see ZERO console-specific notes on here.

There are tons of console-specific bugs that have been reported (and those reports noted by staff), some of which are very annoying (RESPAWN IN TOWN BUG!!!!).

Most of these have been around with the launch of the league. IIRC, this will be the 4th patch on console since then.

Have any of the console bugs been fixed?
Last edited by QQPQ on Sep 8, 2022, 7:21:54 PM
WHAT ABOUT THE SOUND BUG?
The sound bug is the new movement skill rubberband bug.

Shit has spread to my Lake encounters now.
Ice Shot Deadeye 'till the day I die
"
QQPQ wrote:
Thanks for getting us the patch quickly.

However... I *still* see ZERO console-specific notes on here.

There are tons of console-specific bugs that have been reported (and those reports noted by staff), some of which are very annoying (RESPAWN IN TOWN BUG!!!!).

Most of these have been around with the launch of the league. IIRC, this will be the 4th patch on console since then.

Have any of the console bugs been fixed?


I'm not sure about other bugs but they did mention in a comment on the xbox patch page, that the respawn in town issue should be fixed, but that they decided not to put it in the patch notes.

So there probably are other fixes(hopefully) that are just straight up being left out of the patch notes
I just know this is what 3 4 leagues sound bug and party bug and nothing done.
Wow guys, the harvest quantities are offscreen. Awesome.
Great job getting the patch out quick guys, but just like stated above, we have a number of bugs specific to console that need to be looked at, such as the sound bug and the fact hat of you oressed circle up to a second before you even died you now instantly respawn in town.

While those bugs are annoying, the problem of constantly soft crashing or being unable to accept invites or respond to whispers has become a real problem with the implementation of the trade site.
It is something that happens to me almost half of the time I receive whispers for trades. I can't respond, can't invite, and must restart my game entirely and try to manually enter their character name to now respond, if I remember it correctly lil (you all know how some of these character names are).

If no other console specific bug gets addressed, please work on fixing this one before you move us to the trade site only model.
The sound bug needs fixing, or at least acknowledging, first time I've played a playstion game that can turn The sound of your Spotify off and stop your consoles
back ground noises :-[ doesnt come back till poe is closed.... can you spot the issue? Other games companys wouldnt put up with a bug in their game for 4 LEAGUES
I dunno why we send bug reports to help with the game progression, bugs are a company problem not a player problem
Thank you for the patch!

Unfortunately the Harvest change is offscreen (we see the icon of the lifeforces, but not the quantities)

And the sound bug is quite frustrating. You have to fully close the game. Shouldn't that be a big problem? I believe no game wants it's player to go back to the home screen of the console, it just pushes the player to play another game instead.

Hope it gets solve quickly, thanks again for your work

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