Equipping/swapping gear on Animate Guardian is PAIN
Just figured that AG is a pain in the....
Why does a full equipped AG goes dual wield when equipping a new weapon and deletes the shield? In my case the Paradoxica went to the offhand instead swapping the main hand. Which in return when animating another shield, deleted the Paradoxica. -> RIP This is some real dumb mechanic and imho AG needs some QoL updates.- probably nobody runs AG as dual wield anyways. just remove dual wield. it's the least effort (-> "dual wield = 0" or something minor like this). It's 2022, not '13 - This sort of obscure & antiquated game design is frustrating. AG users already decided to sacrifice an item when animating it and potentially loosing it on AG's death. But why more downsides (remember obscurity), why this hassle (resulting frustration). pls ggg do something. p.s.: i did not find a source, explaining how to swap weapons properly. p.p.s.: pm me if you have a free impale/attack speed Paradoxica ;) GGG needs better QC - yes you do! Last bumped on Dec 17, 2022, 2:40:28 AM
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Yes, there should also be a way to bring up an AG assigned to a character and see what is equipped without having to equip an AG gem and going out into the field and look at the AG and try and figure it out by looking at what the AG is wearing and wielding.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Just had the exact same process happen to me easy divine gone due to bad design at least make re-equipping the shield cycle the off-hand weapon to main-hand or something. Ridiculously horrid design.
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