Is flame wall gonna get fixed?

Apparently there is a bug where flame wall can apply infinite stacks of ignite i watched ventrua doing all bosses to showcase it he inflicted ignite on shaper for so long in first phase that when he reached second phase the shaper was still burning from ignite damage you can basically inflict ignite for few minutes logout from game wait for bosses to die and log back in i mean this shouldnt be allowed in the upcoming league event? there was also a clip doing the feared in 30 seconds with flamewall with not even OP gear
Last edited by Gopstop22#6572 on May 8, 2022, 12:41:56 PM
Last bumped on May 9, 2022, 4:15:07 PM
It's not ignite. EoW blastchain mines stack the seconday flame wall burning effect and it's duration. The more mines in 1 chain, the more damage and duration. It's a bugged interaction that's been posted multiple times on reddit throughout the day and it's EXTREMELY likely to be fixed even though GGG said they wouldn't fix bugs, because they didn't know about this at the time and if they did, they would have fixed it.
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CrazylikE wrote:
It's not ignite. EoW blastchain mines stack the seconday flame wall burning effect and it's duration. The more mines in 1 chain, the more damage and duration. It's a bugged interaction that's been posted multiple times on reddit throughout the day and it's EXTREMELY likely to be fixed even though GGG said they wouldn't fix bugs, because they didn't know about this at the time and if they did, they would have fixed it.


i see thanks for clarifying i hope its get fixed aswell becuz you literally get 10000% more dmg than intended
Last edited by Gopstop22#6572 on May 8, 2022, 12:57:07 PM
What's even more broken than the damage, is that the damage persists even after you log out. So you can pre-stack the mines before the boss is active, activate the boss, apply the chain, log out, rejoin the fight and watch the boss die while you are invulnerable. Not only that, but it stays through phases for most bosses. Ventrua showcased this earlier on shaper. He only damaged the boss with 1 chain in phase 1 and did nothing more, Shaper still died.
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CrazylikE wrote:
What's even more broken than the damage, is that the damage persists even after you log out. So you can pre-stack the mines before the boss is active, activate the boss, apply the chain, log out, rejoin the fight and watch the boss die while you are invulnerable. Not only that, but it stays through phases for most bosses. Ventrua showcased this earlier on shaper. He only damaged the boss with 1 chain in phase 1 and did nothing more, Shaper still died.


yeah this is why i think it wil get fixed becuz that is just ridicilous that you can damage boss logout and the boss will die
Yes. I think if anything specific is going to make GGG fix this, it would be that. I'm pretty confident they will fix it.
they better fix this or 99% of playerbase will play flame wall
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Gopstop22 wrote:
they better fix this or 99% of playerbase will play flame wall


Everyone who knows, probably yeah.
who cares
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openup001 wrote:
who cares


you cared enough to ask who cares

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