Deep delve bosses with Consecrated Ground bug out due to overflowing life regen

https://gfycat.com/essentialwilteddwarfrabbit

Soon after running onto a patch of Consecrated ground, Gehennix would bug out. He'd freeze and become untargetable and node cant be completed. I believe his life regen value per minute is overflowing bounds of an int32 integer.

This particular Molten Cavity was in a 3.6k depth biome with 64% more life + consecrated ground. But I assume if you go down to 6k, you dont need the more life mod, just the Consecrated ground mod.
Last edited by RudyBaby#1552 on Apr 8, 2022, 7:28:30 PM
Last bumped on Apr 21, 2022, 10:54:09 AM
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Reproduced same bug on a 3310 Ahuatotli on consecrated ground without the More life mod: https://gyazo.com/fc79f7ce4a78531870f17e73689e6f8b
seems bugged due to these bosses have some kind of phase

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Nothing to do with phases. It happens only in Consecrated ground zones, a couple secs after the boss first steps on consecrated ground (so almost instantly after the start of bossfight).

Here's another 2330 Aul: https://gyazo.com/05f286b72c98dca83d4cca109aa20a8e
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RudyBaby wrote:
Nothing to do with phases. It happens only in Consecrated ground zones, a couple secs after the boss first steps on consecrated ground (so almost instantly after the start of bossfight).

Here's another 2330 Aul: https://gyazo.com/05f286b72c98dca83d4cca109aa20a8e


The boss like Delve boss will stop attack at 50% hp. So that it is not surprised that it bugged out when drop to 40% health by player and then heal back to 50% due to the ground effect. So that the dev must really deal with these boss with phase. Tower boss or overgrown maps x2 or Core map are known to be buggy, just this map mod is new so that it probably cause more bug

While for Gehennix , i can't remember does he has adds phase but i think he has special attack phase when drop to certain hp
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quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"

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Dude why do you keep talking about boss phases? It has absolutely nothing to do with boss phases. The Boss literally bugs out if you hit them ONCE, when he is at 99.9% HP, 2 secs after boss fight starts.

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neohongkong wrote:
"
RudyBaby wrote:
Nothing to do with phases. It happens only in Consecrated ground zones, a couple secs after the boss first steps on consecrated ground (so almost instantly after the start of bossfight).

Here's another 2330 Aul: https://gyazo.com/05f286b72c98dca83d4cca109aa20a8e


The boss like Delve boss will stop attack at 50% hp. So that it is not surprised that it bugged out when drop to 40% health by player and then heal back to 50% due to the ground effect. So that the dev must really deal with these boss with phase. Tower boss or overgrown maps x2 or Core map are known to be buggy, just this map mod is new so that it probably cause more bug

While for Gehennix , i can't remember does he has adds phase but i think he has special attack phase when drop to certain hp
Last edited by RudyBaby#1552 on Apr 8, 2022, 7:00:51 PM
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Last edited by RudyBaby#1552 on Apr 8, 2022, 6:59:53 PM
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RudyBaby wrote:
https://gfycat.com/essentialwilteddwarfrabbit

Soon after running onto a patch of Consecrated ground, Gehennix would bug out. He'd freeze and become untargetable and node cant be completed. I believe his life regen value per minute is overflowing bounds of an int32 integer.

This particular Molten Cavity was in a 3.6k depth biome with 64% more life + consecrated ground. But I assume if you go down to 6k, you dont need the more life mod, just the Consecrated ground mod.


Thanks for your report, we'll look into this.
Here's a non-unique mob I found with the same issue, showing that its not limited to just bosses: https://gfycat.com/vainidealisticappaloosa

Rare Azurite Widow with Massive affix (25% inc max life iirc)
Depth: 4,646
Biome Mods: 69% more life, consecrated ground
Last edited by RudyBaby#1552 on Apr 21, 2022, 11:02:48 AM

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