Return Knockback on Crit for Bow Builds

Knockback was a solid mechanic for bow build, specially in juicys maps or Deep Delves 600+, now is a pain in the ass, when you have to move everytime to avoid any oneshot from monsters, specially who have leap slamp like Na'em, Bending Stone or flame dash with harbingers minions, also with any dangerous rare monsters like bestiary event or expedition encounters.
Last bumped on Apr 4, 2022, 6:16:12 PM
This thread has been automatically archived. Replies are disabled.
"
"Knock Back Enemies if you get a Critical Strike with Projectile Damage"
is still on the tree its a Projectile Mastery now
Last edited by badvibes_#0987 on Apr 4, 2022, 10:16:59 AM
"
is still on the tree its a Projectile Mastery now


Man, is not make a sense, since 95% bow builds are squishys, how the new mastery bow pasive can be useful now? Besides projectiles is not the problem for a bow build, is from dangerous monsters can you one shot with a melee hit like beyond monsters, any red bestiary rare with its minions, harbingers minions using flamedash or legion rare monsters
im confused? OP made a point about returnign knockback on crit. Person responds that knockback on crit still exists on the tree. response from OP is lost-in-translation saying that it doesn't work because its a mastery?

It's exactly the same as it was before...

Seems like OP might be complaining about two entirely separate things
"
jsuslak313 wrote:
im confused? OP made a point about returnign knockback on crit. Person responds that knockback on crit still exists on the tree. response from OP is lost-in-translation saying that it doesn't work because its a mastery?

It's exactly the same as it was before...

Seems like OP might be complaining about two entirely separate things


I'm not sure, the complaint might be that it is a PROJECTILE Mastery and not a BOW Mastery. ¯\_(ツ)_/¯

https://www.poewiki.net/wiki/List_of_Passive_Masteries

Report Forum Post

Report Account:

Report Type

Additional Info