The Self Found League
See you when act3x is released, bro :-)
Danskere: PM mig, hvis I har brug for en guild.
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" Hey come on dude There is a reason why this topic is nearly 100 pages long, and the other one reached 20 pages in little time. I think we should just wait at least until a guy at GGG tell us "Forget about this". Only then we could move on i like this game. i mean have you seen how powerful is the barbarian
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" He probably meant that you will still keep playing when the last part of Act 3 is released. Right? i like this game. i mean have you seen how powerful is the barbarian
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" I really hoped people tried to be a bit imaginative with the ideas for a SFL, I certainly enjoy playing SF (not exclusively though) and I understand that many people feel the current leagues aren't particularly suited to it. But I would much rather want something more uniquely suited to SF, other than just no trading and increased drop rates (say, something more endless dungeon-like), that's just me though. You have to take into consideration some of the potential problems the devs might have with it though (but some I think are hard to justify) and I could say the same to the devs about the players (luckily, other players are doing that). You are arguing from directly opposing perspectives and considerations to each other's ideals, it's always going to be hard to find a middle ground. I wouldn't have an issue with a SFL, but I'm not a dev and I have no idea how it would practically influence existing leagues. I'm not sure if I would play in this proposed SFL, because to me it is something I can already do, but basically a bit easier (there are some actual issues for me though, and as you approach end-game they blow up). Yes I'd have more opportunity to craft, but to a large extent I really enjoy being constrained. |
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" Qarl further clarified his stance and the problems he personally sees. He is not representing GGG completely, don't let yourself down. :) I updated the concerning thread. If you feel that Pros or Cons, arguments or other suggestions other than an own league are missing, feel free to post them in there or PM me your thoughts. Last edited by Nightmare90#4217 on Aug 28, 2013, 9:30:55 AM
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" Not quite sure what you mean by maps, so this might be of no use as a reply. Sorry if that's the case Act 3X is going to be the rest of the new areas for act3 as it finishes early with Piety at the moment and the remainder of the act is inside and (I believe) on top of the Scepter of God and the proper final boss of act 3 instead of just appearing at the start of the next difficulty once you open the door. |
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Hi
Qarak " Sorry if ''initial implicit'' is confusing, trying to get across that gold jewerlies implicit would be the only mf roll on the item besides any uniques that have mf, no matter how many orbs you attempt to roll on your item it will roll no mf mods. I will try to re-write better: SFL: 1)No Trading except with vendor.2)No Mf rolls on blue or yellow items(iir/iiq support gems are world drops, uniques with mf still drop.3)No Loot allocation timer(what drops for your character remains yours).4)Increased orb drop rates(not items) to allow more crafting. Bump +1 cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women. Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) Last edited by Finkenstein#5181 on Aug 28, 2013, 9:48:57 PM
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Thanks for clarifying
I don't get why you want the MF removed from non-unique items i like this game. i mean have you seen how powerful is the barbarian
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" I don't get it either because if you start new in the game and there is NO mf the old players will have a huge advantage because they'll aready have some andvariuses wondertraps sadimas and so on... for the new ones it will only be harder then IGN: JayKayRQ
aaand RIP Hardcore 4 life |
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Spoiler
" +1 for the orb droprate -1 for the discreased IIQ/IIR IGN: JayKayRQ
aaand RIP Hardcore 4 life |
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