Alongside the livestream reveal of Siege of the Atlas, we also released the full patch notes for the expansion. Today, we wanted to post the updated gem information to give you all the information you need to help plan your builds for the upcoming launch. As usual, the gem data at level 20 with 20% quality for all changed gems are available below.
Modified New: Attack Speed 70% of baseOld: Attack Speed 90% of base New: Attack Damage 400% of baseOld: Attack Damage 284% of base New: Effectiveness of Added Damage 400%Old: Effectiveness of Added Damage 284% Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 200%Old: Effectiveness of Added Damage 130% New: Deals 873 to 1310 Physical DamageOld: Deals 588 to 882 Physical Damage Show Differences Hide Differences
Modified New: Attack Damage 237% of baseOld: Attack Damage 213% of base New: Effectiveness of Added Damage 237%Old: Effectiveness of Added Damage 213% New: +8 to radiusOld: +6 to radius Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 270%Old: Effectiveness of Added Damage 180% New: Deals 1193 to 1789 Physical DamageOld: Deals 807 to 1211 Physical Damage New: Deals 1121 Base Physical Damage per secondOld: Deals 1121.1 Base Physical Damage per second Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 35%Old: Effectiveness of Added Damage 30% New: Deals 153 to 230 Physical DamageOld: Deals 134 to 202 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 210%Old: Effectiveness of Added Damage 160% New: Deals 943 to 1414 Physical DamageOld: Deals 702 to 1053 Physical Damage New: Deals 1463.3 Base Physical Damage per secondOld: Deals 1463.1 Base Physical Damage per second Show Differences Hide Differences
Removed Base duration is 9.80 seconds
Modified New: Spell, Curse, MarkOld: Spell, Duration, Curse, Mark New: Cursed enemies grant 2.95% Life Leech when Hit by AttacksOld: Cursed enemies grant 2% Life Leech when Hit by Attacks New: Cursed enemies grant 2.95% Mana Leech when Hit by AttacksOld: Cursed enemies grant 2% Mana Leech when Hit by Attacks Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 70%Old: Effectiveness of Added Damage 50% New: Deals 309 to 464 Physical DamageOld: Deals 210 to 315 Physical Damage Show Differences Hide Differences
Modified New: Attack Damage 96% of baseOld: Attack Damage 67.5% of base New: Effectiveness of Added Damage 96%Old: Effectiveness of Added Damage 67% Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 30%Old: Effectiveness of Added Damage 20% New: Deals 128 to 191 Physical DamageOld: Deals 86 to 129 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 140%Old: Effectiveness of Added Damage 90% New: Deals 595 to 893 Physical DamageOld: Deals 411 to 617 Physical Damage Show Differences Hide Differences
Modified New: Cost 12 ManaOld: Cost 8 Mana New: Attack Speed 70% of baseOld: Attack Speed 90% of base New: Attack Damage 300% of baseOld: Attack Damage 214% of base New: Effectiveness of Added Damage 300%Old: Effectiveness of Added Damage 214% Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 220%Old: Effectiveness of Added Damage 120% New: Deals 949 to 1423 Physical DamageOld: Deals 633 to 949 Physical Damage New: Fires 12 additional ProjectilesOld: Fires 9 additional Projectiles Show Differences Hide Differences
Added Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Removed Explosion deals 5% more Damage with Hits per Explosive Arrow on Target
Modified New: 1003 to 1505 Added Fire DamageOld: 802 to 1204 Added Fire Damage New: Deals 301 to 451 Added Cold Damage if Charges were consumed from a Sapphire FlaskOld: Deals 241 to 361 Added Cold Damage if Charges were consumed from a Sapphire Flask New: Deals 63 to 690 Added Lightning Damage if Charges were consumed from a Topaz FlaskOld: Deals 50 to 552 Added Lightning Damage if Charges were consumed from a Topaz Flask New: +98% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby FlaskOld: +78% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 260%Old: Effectiveness of Added Damage 200% New: Deals 915 to 1373 Fire DamageOld: Deals 644 to 966 Fire Damage New: Deals 4170.7 Base Fire Damage per secondOld: Deals 2934.9 Base Fire Damage per second New: 286 to 429 added Fire Damage against Burning EnemiesOld: 201 to 302 added Fire Damage against Burning Enemies Show Differences Hide Differences
Added Increases and Reductions to Projectile Speed also apply to this Skill's Area of Effect
Removed Increases and Reductions to Arrow Speed also apply to this Skill's Area of Effect
Modified New: Effectiveness of Added Damage 290%Old: Effectiveness of Added Damage 200% New: Deals 1275 to 1912 Cold DamageOld: Deals 898 to 1347 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 95%Old: Effectiveness of Added Damage 65% New: Deals 414 to 620 Physical DamageOld: Deals 290 to 435 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 140%Old: Effectiveness of Added Damage 90% New: Deals 607 to 911 Physical DamageOld: Deals 407 to 611 Physical Damage Show Differences Hide Differences
Modified New: Attack Damage 154% of baseOld: Attack Damage 135% of base New: Effectiveness of Added Damage 154%Old: Effectiveness of Added Damage 135% Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 170%Old: Effectiveness of Added Damage 120% New: Deals 753 to 1129 Fire DamageOld: Deals 507 to 760 Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 120%Old: Effectiveness of Added Damage 80% New: Deals 198 to 1122 Lightning DamageOld: Deals 133 to 754 Lightning Damage Show Differences Hide Differences
Added Activates every 1.5 seconds while Attached
Removed Activates every 1 second while Attached
Modified New: Effectiveness of Added Damage 200%Old: Effectiveness of Added Damage 135% New: Deals 924 to 1386 Fire DamageOld: Deals 613 to 920 Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 60%Old: Effectiveness of Added Damage 50% New: Deals 32 to 617 Lightning DamageOld: Deals 22 to 426 Lightning Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 55%Old: Effectiveness of Added Damage 40% New: Deals 241 to 361 Fire DamageOld: Deals 162 to 243 Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 85%Old: Effectiveness of Added Damage 70% New: This Spell deals 210 to 315, plus 3% of your maximum Life, as base Fire DamageOld: This Spell deals 154 to 231, plus 3% of your maximum Life, as base Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 320%Old: Effectiveness of Added Damage 240% New: Deals 1440 to 2160 Cold DamageOld: Deals 1057 to 1586 Cold Damage New: Deals 1895.4 Base Cold Damage per secondOld: Deals 1894 Base Cold Damage per second Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 165%Old: Effectiveness of Added Damage 115% New: Deals 458 to 1375 Lightning DamageOld: Deals 317 to 952 Lightning Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 120%Old: Effectiveness of Added Damage 80% New: Deals 568 to 847 Cold DamageOld: Deals 383 to 572 Cold Damage New: Deals 2225.7 Base Cold Damage per secondOld: Deals 2225.6 Base Cold Damage per second Show Differences Hide Differences
Modified New: 136% more Damage with Hits and Ailments if using your LifeOld: 97% more Damage with Hits and Ailments if using your Life Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 600%Old: Effectiveness of Added Damage 450% New: 60% less Damage with AilmentsOld: 55% less Damage with Ailments New: Deals 639 to 1918 base Lightning Damage per Power Charge removedOld: Deals 432 to 1297 base Lightning Damage per Power Charge removed New: Deals 1023 to 1535 base Fire Damage per Endurance Charge removedOld: Deals 692 to 1037 base Fire Damage per Endurance Charge removed New: Deals 1023 to 1535 base Cold Damage per Frenzy Charge removedOld: Deals 692 to 1037 base Cold Damage per Frenzy Charge removed Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 45%Old: Effectiveness of Added Damage 30% New: Deals 203 to 305 Physical DamageOld: Deals 140 to 210 Physical Damage New: Beam deals 110% more Damage with Hits per Stage after the firstOld: Beam deals 100% more Damage with Hits per Stage after the first Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 90%Old: Effectiveness of Added Damage 60% New: Deals 644 to 966 Chaos DamageOld: Deals 433 to 649 Chaos Damage New: Deals 1509.4 Base Chaos Damage per secondOld: Deals 1503.2 Base Chaos Damage per second Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 55%Old: Effectiveness of Added Damage 40% New: Deals 245 to 367 Cold DamageOld: Deals 169 to 254 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 370%Old: Effectiveness of Added Damage 240% New: Deals 1640 to 2460 Fire DamageOld: Deals 1095 to 1643 Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 80%Old: Effectiveness of Added Damage 55% New: Deals 361 to 541 Fire DamageOld: Deals 250 to 375 Fire Damage Show Differences Hide Differences
Added Effectiveness of Added Damage 140%
Modified New: Deals 659 to 988 Fire DamageOld: Deals 479 to 718 Fire Damage New: Deals 1738.6 Base Fire Damage per secondOld: Deals 1262.7 Base Fire Damage per second Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 190%Old: Effectiveness of Added Damage 120% New: Deals 832 to 1247 Fire DamageOld: Deals 563 to 844 Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 90%Old: Effectiveness of Added Damage 60% New: Deals 405 to 608 Fire DamageOld: Deals 280 to 419 Fire Damage New: 165% more Spell Damage for each stageOld: 130% more Spell Damage for each stage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 110%Old: Effectiveness of Added Damage 80% New: Deals 498 to 747 Chaos DamageOld: Deals 367 to 551 Chaos Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 330%Old: Effectiveness of Added Damage 200% New: Deals 1458 to 2188 Cold DamageOld: Deals 888 to 1332 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 310%Old: Effectiveness of Added Damage 210% New: Deals 1391 to 2086 Cold DamageOld: Deals 930 to 1395 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 180%Old: Effectiveness of Added Damage 140% New: Deals 1144 to 1716 Cold DamageOld: Deals 832 to 1248 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 360%Old: Effectiveness of Added Damage 220% New: Deals 1594 to 2392 Cold DamageOld: Deals 972 to 1458 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 65%Old: Effectiveness of Added Damage 45% New: Deals 300 to 450 Physical DamageOld: Deals 207 to 311 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 310%Old: Effectiveness of Added Damage 210% New: Deals 1397 to 2096 Chaos DamageOld: Deals 965 to 1447 Chaos Damage Show Differences Hide Differences
Added Can only be Hit once every 1 second
Modified New: Effectiveness of Added Damage 110%Old: Effectiveness of Added Damage 80% New: Deals 510 to 765 Physical DamageOld: Deals 356 to 533 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 190%Old: Effectiveness of Added Damage 120% New: Deals 769 to 1130 Cold DamageOld: Deals 518 to 762 Cold Damage New: Adds 118 to 172 Cold Damage against Chilled EnemiesOld: Adds 79 to 116 Cold Damage against Chilled Enemies Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 130%Old: Effectiveness of Added Damage 80% New: Deals 568 to 852 Cold DamageOld: Deals 383 to 575 Cold Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 50%Old: Effectiveness of Added Damage 30% New: Deals 207 to 311 Fire DamageOld: Deals 140 to 210 Fire Damage Show Differences Hide Differences
Removed Effectiveness of Added Damage 65%
Modified New: Deals 55 to 1052 Lightning DamageOld: Deals 37 to 703 Lightning Damage New: Stronger Pulses deal 200% more Damage with Hits and AilmentsOld: Stronger Pulses deal 100% more Damage with Hits and Ailments Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 240%Old: Effectiveness of Added Damage 170% New: Deals 659 to 1978 Lightning DamageOld: Deals 466 to 1399 Lightning Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 90%Old: Effectiveness of Added Damage 60% New: Deals 51 to 965 Lightning DamageOld: Deals 37 to 707 Lightning Damage Show Differences Hide Differences
Added Effectiveness of Added Damage 160%
Modified New: Deals 263 to 1488 Lightning DamageOld: Deals 157 to 892 Lightning Damage New: Deals base Lightning Damage equal to 44% of missing Unreserved Mana +6 to length per 25% of Unreserved maximum Mana you haveOld: Deals base Lightning Damage equal to 34% of missing Unreserved Mana +6 to length per 25% of Unreserved maximum Mana you have Show Differences Hide Differences
Added Strikes every 2.55 seconds, and when you use a Lightning Skill near the Orb Orb disappears after 29 Strikes
Removed Base duration is 6.00 seconds Strikes every 1.02 seconds
Modified New: Lightning, Spell, AoE, Chaining, OrbOld: Lightning, Spell, Duration, AoE, Chaining, Orb New: Effectiveness of Added Damage 110%Old: Effectiveness of Added Damage 65% New: Deals 304 to 913 Lightning DamageOld: Deals 185 to 555 Lightning Damage New: Beams Split towards 3 additional targetsOld: Beams Split towards 4 additional targets Show Differences Hide Differences
New: Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.
Old: Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.
Show Differences Hide Differences
Modified New: Explosions deal 90% more Damage with Ailments per Energy after the firstOld: Explosions deal 60% more Damage with Ailments per Energy after the first Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 300%Old: Effectiveness of Added Damage 200% New: Deals 1324 to 1986 Physical DamageOld: Deals 884 to 1326 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 280%Old: Effectiveness of Added Damage 230% New: Deals 1245 to 1868 Fire DamageOld: Deals 1031 to 1546 Fire Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 190%Old: Effectiveness of Added Damage 120% New: Deals 537 to 1610 Lightning DamageOld: Deals 371 to 1114 Lightning Damage Show Differences Hide Differences
Added Effectiveness of Added Damage 150%
Modified New: Deals 716 to 1074 Chaos DamageOld: Deals 494 to 741 Chaos Damage New: Deals 2138.5 Base Chaos Damage per secondOld: Deals 2143.1 Base Chaos Damage per second Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 190%Old: Effectiveness of Added Damage 125% New: Deals 104 to 1983 Lightning DamageOld: Deals 70 to 1326 Lightning Damage New: Fires 7 additional ProjectilesOld: Fires 6 additional Projectiles Show Differences Hide Differences
Added Supported Skills deal 31% less Damage with Hits and Ailments
Modified New: Effectiveness of Added Damage 35%Old: Effectiveness of Added Damage 25% New: Deals 168 to 252 Physical DamageOld: Deals 114 to 171 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 250%Old: Effectiveness of Added Damage 165% New: Deals 949 to 1762 Lightning DamageOld: Deals 640 to 1188 Lightning Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 160%Old: Effectiveness of Added Damage 110% New: Deals 444 to 1332 Lightning DamageOld: Deals 306 to 919 Lightning Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 75%Old: Effectiveness of Added Damage 55% New: Deals 344 to 516 Physical DamageOld: Deals 241 to 361 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 230%Old: Effectiveness of Added Damage 160% New: Deals 906 to 1683 Lightning DamageOld: Deals 611 to 1134 Lightning Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 270%Old: Effectiveness of Added Damage 180% New: Deals 1209 to 1813 Cold DamageOld: Deals 833 to 1250 Cold Damage New: Deals 2317.2 Base Cold Damage per secondOld: Deals 2315.1 Base Cold Damage per second Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 330%Old: Effectiveness of Added Damage 240% New: Deals 1476 to 2214 Physical DamageOld: Deals 1057 to 1585 Physical Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 60%Old: Effectiveness of Added Damage 50% New: Deals 270 to 337 Cold DamageOld: Deals 232 to 291 Cold Damage New: 150% more Projectile Frequency while ChannellingOld: 100% more Projectile Frequency while Channelling Show Differences Hide Differences
Added Penetrates 5% Lightning Resistance Orb disappears after 24 Strikes
Removed 20% less Skill Effect Duration 20% increased Cast Speed
Added Supported Skills deal 10% less Spell Damage
Removed Supported Skills deal 29% more Spell Damage
Added Supported Skills deal 6% less Trap Damage
Removed Supported Skills deal 38% increased Trap Damage
Added Supported Triggered Spells deal 30% less Damage
Modified New: Effectiveness of Added Damage 200%Old: Effectiveness of Added Damage 140% New: Deals 868 to 1301 Chaos DamageOld: Deals 602 to 903 Chaos Damage Show Differences Hide Differences
Modified New: Supported Skills can have up to 3 additional Remote Mines placed at a timeOld: Supported Skills can have up to 4 additional Remote Mines placed at a time New: Supported Skills have 46% less Mine Throwing SpeedOld: Supported Skills have 60% less Mine Throwing Speed Show Differences Hide Differences
Added Supported Skills deal 7% less Spell Damage
Removed Supported Skills deal 32% more Spell Damage
Added Supported Triggered Spells deal 30% less Damage
Posted by Community_Team on
Jan 30, 2022, 5:40:04 PM Grinding Gear Games
Nice
Posted by Tachykir#0920 on
Jan 30, 2022, 5:41:48 PM
Thanks but this is just the patch notes info, please post the Atlas tree soon!
Posted by Azenrog#6523 on
Jan 30, 2022, 5:43:22 PM
Thanks GGG; but aren't you supposed to be on holiday today? :)
Posted by Chima#0862 on
Jan 30, 2022, 5:43:29 PM
the unleash nerf is insane. blade vortex is unplayable without unleash and idk if the base damage buff can compensate for 20% less damage.
edit: ty for replies, apparently BV is fine.
edit2: damn that mark support mana cost looks way too steep. i dont even have that mana on my ranger
Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915
Last edited by impulze3#1573 on Jan 30, 2022, 6:44:45 PM
Posted by impulze3#1573 on
Jan 30, 2022, 5:43:39 PM
uwu
Posted by Maztur#7348 on
Jan 30, 2022, 5:44:09 PM
Thanks!
Started playing in Ultimatum and got serious in Archnemesis.
Add me on steam: steamcommunity.com/id/Ash91_ (friend code: 413758162)
Posted by ash91_#3906 on
Jan 30, 2022, 5:44:49 PM
Say no to sellouts
Last edited by a_k_a#4466 on Jan 30, 2022, 5:47:29 PM
Posted by a_k_a#4466 on
Jan 30, 2022, 5:44:58 PM
hi
Posted by Mokurp#2464 on
Jan 30, 2022, 5:45:22 PM
I love the formatting. You should get a reward for "the game with best news formatting" or something.
The Bother progress: 11%
You don't even imagine how much harm you've caused. I'm not sure I'll live long enough to finish "The Bother". You're one of my murderers. You will never get my forgiveness unless you make up for what you've done.
Posted by Iangyratu#2417 on
Jan 30, 2022, 5:47:04 PM