[3.16] CheapBunny's Duo/Group Gravebind MagicFind Support | 100+ IIQ 300+ IIR
Introduction This build focus on magic finding in duo/group with a little bit of support, it is built to be compatible with most build out there, so that your team/friend do not need to have a specific setup to start magic finding. You can also jump into any public party to do magic finding if you don't have a friend to play with xD. This build works best with elemental based carry because of the 25% element exposure from elementalist. Different with most MF build, this build has quite decent defense, because it does not need to care about offense, it is able to survive even in super juiced red tier map. Build Thought
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This build is entirely enabled by this unique, any enemies killed nearby will be counted as being killed by you. Just need to get as much IIQ/IIR as possible in other gear slots. Videos
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Duo Gameplay - T3 Tower https://www.youtube.com/watch?v=PrtzoIOSO64 Duo Gameplay - T14 Tropical Island Nemesis 3 Run https://www.youtube.com/watch?v=pDbIErfSDPM Group Gameplay - T14 Tower https://www.youtube.com/watch?v=JB1gi-wOxME Skill Tree (PoB)
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Kill all bandits. 11 Dec 2021 - [POE 3.16] 96 lvl skill tree https://pastebin.com/tM9N3fXs (Please refers to Gear/Gem Link section for Gear/Gem Info, because I might not update Item/Gem in PoB if I did not change the skill tree) Leveling
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Recommend to level with elemental based spellcaster if you don't have a friend to carry you, and respec into this build at level 80. Ascendancy
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Gears
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Weapon
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Early Game Any white one-handed weapon. Mid Game/Late Game Any white one hand weapon with explode implicit. Shield
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8% IIQ Helmet
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Early Game Any magic helmet (blue) with IIR. Mid Game/Late Game Magic Archdemon Crown with IIR. Body Armour
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15% IIQ / 40%+ IIR Gloves
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Boots
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18%+ IIQ Belt
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12%+ IIQ Amulet
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14%+ IIQ / 95%+ IIR (Anointment : Natural Remedies) Rings
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8%+ IIQ / 25%+ IIR Flasks
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Do not quality Divination Distillate and Doedre's Elixir. (Use Doedre's Elixir to gain charges and reduce life/mana for Divination Distillate to maintain IIQ/IIR buff. You do not want to have too high chaos resistance because of this, the best chaos resistance range is 25%~35%) Jewels
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Spiked Concoction to boost IIQ/IIR buff from Divination Distillate flask. Watcher's eye with "Chaos Resistance while affected by Purity of Element" You might not want the highest roll to keep your chaos resistance in 25%~35% range. OR Either one. (Checkout POB for jewel position) Optional Jewel Gem Link
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4L Storm Brand (Helmet)
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Other Gems (No Specific)
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3L Steelskin 2L Protective Link Golems Auras Use in Temporal Chains map, can be turn off otherwise. My other build guide
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Triple Offering Low Life Chaos Tornado/Seismic Trap Occultist https://www.pathofexile.com/forum/view-thread/3239590 Summon Reaper Build (Hit based + Bleed + Poison) + Animate Weapon https://www.pathofexile.com/forum/view-thread/3155821 Petrified Blood Low Life 6 Aura Double Strike Champion https://www.pathofexile.com/forum/view-thread/3194071 Dual 8L Herald of Agony + Herald of Purity Necromancer https://www.pathofexile.com/forum/view-thread/3223035 Last edited by cheapbunny on Feb 25, 2022, 11:52:29 PM Last bumped on Dec 21, 2021, 4:47:43 PM
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Reserved
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You may want to watch this
https://youtu.be/aSsrNE4xwE4 |
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" Thanks for this. I am actually aware that gravebind nearby range is not screen wide, therefore this build has up to 90% movement speed with flask up (as well as phasing), so you can move ahead of the group and stay close to the monster, you can checkout my gameplay video. Besides, the build use Storm Brand with Culling Strike and explosion from the weapon helps too. The range problem gets even smaller if you are playing with friend or play in Duo. Even though there might be still some left out monster killed outside of the range, I think the high IIQ/IIR of this build make up for this, because it does not need to care about offense like other MF build does. Last edited by cheapbunny on Dec 17, 2021, 5:02:44 AM
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