+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Reigning Veteran (Versatile Combatant)
Added
+10% to maximum Chance to Block Attack Damage
+10 to Armour and Evasion Rating per 1% Chance to Block Attack Damage
Removed
Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
Violent Retaliation
Added
Attack Damage is Lucky if you've Blocked in the past 20 seconds
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds
Removed
+4% to maximum Chance to Block Attack Damage
8% increased Physical Damage for each time you've Blocked in the past 10 seconds
80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds
Champion
3.16 Champion
Modified
Fortitude
Added
You have 20 Fortification
Removed
Fortify
Unstoppable Hero
Added
20% increased Attack Speed while Fortified
+500 to Armour and Evasion Rating while Fortified
Cannot be Stunned while Fortified
Removed
20% increased Attack Speed while you have Fortify
+500 to Armour and Evasion Rating while you have Fortify
Cannot be Stunned while you have Fortify
Armour and Evasion, Attack Damage while Fortified
Added
10% increased Damage with Attack Skills while Fortified
Removed
10% increased Attack Damage while you have Fortify
Armour and Evasion, Attack Damage while Fortified
Added
10% increased Damage with Attack Skills while Fortified
Removed
10% increased Attack Damage while you have Fortify
Saboteur
3.16 Saboteur
Modified
Born in the Shadows
Added
15% reduced Damage taken from Blinded Enemies
Removed
10% reduced Damage taken from Blinded Enemies
Trickster
3.16 Trickster
Modified
Escape Artist
Removed
5% increased Attack and Cast Speed per Ghost Shroud
Cannot be Stunned while you have Ghost Shrouds
Heartstopper (Ghost Dance)
Added
Every 10 seconds, take no Damage over Time for 5 seconds
Removed
3% reduced Damage taken per Ghost Shroud
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating
Patient Reaper
Added
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Removed
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Chieftain
3.16 Chieftain
Modified
Tasalio, Cleansing Water
Added
20% of Physical Damage from Hits taken as Fire Damage
20% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently
Removed
15% of Physical Damage from Hits taken as Fire Damage
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently
Raider
3.16 Raider
Modified
Avatar of the Chase
Added
10% more chance to Evade Attacks during Onslaught
Removed
35% more chance to Evade Melee Attacks during Onslaught
35% more chance to Evade Projectile Attacks during Onslaught
Avatar of the Veil
Removed
Nearby Enemies have 20% less Accuracy Rating while you have Phasing
Quartz Infusion
Added
+40% chance to Suppress Spell Damage
Removed
15% chance to Dodge Attack Hits
15% chance to Dodge Spell Hits
Inquisitor
3.16 Inquisitor
Modified
Pious Path
Added
50% increased Effect of Consecrated Ground you create
Hierophant
3.16 Hierophant
Modified
Sanctuary of Thought
Added
25% increased Mana Reservation Efficiency of Skills
Removed
10% less Mana Reservation of Skills
Ascendant
3.16 Ascendant
Modified
Champion
Added
Melee Hits have 50% chance to Fortify
Removed
50% chance to Fortify on Melee hit
Gladiator
Added
+5% to maximum Chance to Block Attack Damage
+10% Chance to Block Attack Damage
20% more Physical Damage over Time
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds
Removed
15% Chance to Block Attack Damage
15% Chance to Block Spell Damage
+3% to maximum Chance to Block Attack Damage
25% more Physical Damage over Time
Raider
Added
+20% chance to Suppress Spell Damage
Removed
10% chance to Dodge Attack Hits
Trickster
Added
10% reduced Damage taken from Damage Over Time
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Removed
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Cannot be Stunned if you haven't been Hit Recently