MAP POOL 3.16 - I will miss Beach :/

1 Arcade Map
2 Defiled Cathedral Map
3 Fields Map
4 Gardens Map
5 Grotto Map
6 Lair Map
7 Moon Temple Map
8 Promenade Map
9 Spider Forest Map
10 Sunken City Map
11 Tower Map
12 Tropical Island Map
13 Underground River Map
14 Underground Sea Map
15 Wharf Map
16 Ancient City Map
17 Arid Lake Map
18 Ashen Wood Map
19 Basilica Map
20 Canyon Map
21 Cemetery Map
22 Courtyard Map
23 Forking River Map
24 Glacier Map
25 Laboratory Map
26 Mud Geyser Map
27 Orchard Map
28 Overgrown Ruin Map
29 Plaza Map
30 Primordial Blocks Map
31 Reef Map
32 Shore Map
33 Strand Map
34 Sulphur Vents Map
35 Temple Map
36 Toxic Sewer Map
37 Vaal Pyramid Map
38 Arsenal Map
39 Bone Crypt Map
40 Crimson Temple Map
41 Desert Map
42 Dunes Map
43 Leyline Map
44 Lookout Map
45 Museum Map
46 Wasteland Map
47 Armoury Map
48 Atoll Map
49 Carcass Map
50 Cells Map
51 Chateau Map
52 Haunted Mansion Map
53 Lighthouse Map
54 Palace Map
55 Waste Pool Map
56 Malformation Map
57 Silo Map
58 Dark Forest Map
59 Waterways Map
60 Alleyways Map
61 Dry Sea Map
62 Racecourse Map
63 Dungeon Map
64 Mausoleum Map
65 Mineral Pools Map
66 Overgrown Shrine Map
67 Relic Chambers Map
68 Spider Lair Map
69 Stagnation Map
70 Forbidden Woods Map
71 Ghetto Map
72 Conservatory Map
73 Flooded Mine Map
74 Fungal Hollow Map
75 Grave Trough Map
76 Port Map
77 Crimson Township Map
78 Dig Map
79 Siege Map
80 Cursed Crypt Map
81 Maze Map
82 Park Map
83 Plateau Map
84 Acid Caverns Map
85 Barrows Map
86 Caldera Map
87 Colosseum Map
88 Core Map
89 Sepulchre Map
90 Thicket Map
91 Bog Map
92 Estuary Map
93 Foundry Map
94 Lava Lake Map
95 Summit Map
96 Terrace Map
97 Vault Map
98 Arachnid Nest Map
99 Necropolis Map
100 Pit Map
101 Vaal Temple Map

UNIQUE
102 Acton's Nightmare
103 Caer Blaidd, Wolfpack's Den
104 Death and Taxes
105 Doryani's Machinarium
106 Hallowed Ground
107 Maelström of Chaos
108 Mao Kun
109 Oba's Cursed Trove
110 Olmec's Sanctum
111 Pillars of Arun
112 Poorjoy's Asylum
113 The Putrid Cloister
114 The Coward's Trial
115 The Twilight Temple
116 The Vinktar Square
117 Vaults of Atziri
118 Whakawairua Tuahu
Last bumped on Oct 17, 2021, 6:22:58 PM
Oh, God! Please NOOOOOOOOO.
Too many bad maps are still here ;c
Edit: scratch that, can't read :D
Last edited by ExiledSarin#6541 on Oct 15, 2021, 8:18:51 AM
The saddest part is how they only removed good or decent maps and decided to keep all crap maps no one likes to run.

Example of somewhat enjoyable maps to run that got removed:
- Beach
- Burial Chambes
- City Square
- Pier
- Ramparts
- Shipyard
- Mesa
- Peninsula
- Jungle Valley
- Coves
- Colonnade
et.c.

Meanwhile, they kept all the "crypt" maps that still are copies of eachother:
- Maze
- Dungeon
- Necropolis
- Cells
- Cursed Crypt
- Bone Crypt
et.c.

I understand removing maps that are copies of eachother (Channel and Waterworks et.c.). But the map selection process seems kinda dumb right now. GGG basically left all garbage maps that no one runs other than for map completion. The only "bad" map GGG removed from what I can see was Lava Chamber.
"
Deadandlivin wrote:
The saddest part is how they only removed good or decent maps and decided to keep all crap maps no one likes to run.

Example of somewhat enjoyable maps to run that got removed:
- Beach
- Burial Chambes
- City Square
- Pier
- Ramparts
- Shipyard
- Mesa
- Peninsula
- Jungle Valley
- Coves
- Colonnade
et.c.

Meanwhile, they kept all the "crypt" maps that still are copies of eachother:
- Maze
- Dungeon
- Necropolis
- Cells
- Cursed Crypt
- Bone Crypt
et.c.

I understand removing maps that are copies of eachother (Channel and Waterworks et.c.). But the map selection process seems kinda dumb right now. GGG basically left all garbage maps that no one runs other than for map completion. The only "bad" map GGG removed from what I can see was Lava Chamber.


don't forget they left the worst map in the game.

mineral pools
Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915
- Maze
- Dungeon
- Necropolis
- Cells
- Cursed Crypt
- Bone Crypt

Agreed this list is bad. I'd also add museum to that list. Any of the tight door/hallways/backtracking maps are just terrible. Good news is run them once for the map credit and never run them again.
I'll miss Belfry the most.
At least Strand is not deleted from the existence.

Also agree that lots of bad indoor map layouts are still ingame that tend to brick certain league mechanics.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Oct 15, 2021, 9:39:41 AM
I hate the maps mentioned too but lets not forget that some builds work ONLY in the walled maps with tight corridors.


I would still gladly sacrifice all those builds that benefit in those for sake of more enjoyable maps in general. Especially because as it was mentioned league mechanics simply do not work in them. ritual with 0 monsters and only 1 ritual in whole map is just so funny thing to see. or legion spawning only like 15 normal monsters rest is deleted and sent to abyss


But it is something to keep in mind, if you want to shotgun, hit wall, concentrate enemies in to small area, hide from enemies and place totem there tight maps are the way to go


especially in hardcore you do not want to be in open map with many builds, because offscreen deaths are common. "rare legion skeleton shoots you from 2 screens away reducing your life to 0" nothing personel kid
I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay,
And I pity Any girl who isn’t me today!
They left Stagnation and Grave Trough maps which are empty ... the mob density is ridiculus ...

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