[3.15 PoB Update, Build Died] Voltaxic Spark Inquisitor, Shocked on a budget! [League start viable!]
BUILD DIED WITH 3.15 MANA, AILMENT AND SUPPORT GEM CHANGES. YOU CAN STILL PLAY IT IF YOU WANT A ZDPS BUILD.
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Welcome to my first guide Exile! I've created a non-meme Voltaxic Spark build and I got lots to talk about, let us begin!
Build is still WIP, posted this thread to create a base for it, need criticism & stuff. ______________________________________________________________________ INTRODUCTION TO THE BUILD
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Welcome to a non-meme & a non-shit Spark build without Aura-Stacking. I've tried my best to create a working Spark build with literally no investment. This Spark build is a bitdifferent than other variants tho so let's get in!
SSF: Viable [Farmable gear but some are hard] - Diadem is hard to farm - Atziri's Step is hard to farm HC: Semi-Viable [Low surv. & high mana cost] - Huge mana costs after mana multi. nerf - Evade/Dodge/Leech based (easy one-shot) HCSSF: Not viable (Low surv. + Catarina/Atziri is hard to farm at HCSSF) - Farming Diadem & Atziri's Step is dangerous - Huge mana costs after mana multi. nerf - Evade/Dodge/Leech based (easy one-shot) ______________________________________________________________________ INTERESTING POINTS AND BREAKDOWN
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As I've stated in the introduction, this build is a different Spark build. Your Spark deals 100% chaos damage and can also Shock, we convert our whole Lightning damage to chaos damage with our weapon and 20% quality Phantasmal Spark. We use Voltaxic Rift so that's why we can Shock, also when we Shock we deal 300% more damage and we can inflict a 100% more effective Shock thanks to this weapon.
If you're playing Spark you want pierce on your Spark or else your clear and overall boss damage will be shit. Why? Because the chance of our projectiles hitting again drastically increases our boss damage and clear. Spark's DPS calculation is a bit strange and difficult. We need to calculate the projectiles which bounces off the walls too so our DPS is actually higher than the PoB calculation. IMPORTANT NOTE: Your Sparks from ONE CAST can only hit again ever 0.66secs, if one of them hits at the start the others won't hit again for 0.66secs. ______________________________________________________________________ HOW THE BUILD WORKS
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1. MECHANICS
We use a lot of different things in our build to obtain our max boss DPS. Fanatisicm, cons. ground, curse, wither, frenzy charges and intensity are our mechanics. Let's have a look at it step by step: 1- Place your Wither totems (before boss activates) 2- Attack the boss 4 times with Frenzy to get max frenzy charges, curse and Fanaticism (1-4sec) 3- Flame Dash into boss and stay stationary to activate cons. ground and Arcane Surge (you can also cast Spark while doing it, 0.4sec, depending on your cast speed) 4- Start casting Spark to gain max intensity (it takes 0.8sec for max intensity) 5- Repeat every 5 seconds (except totems, place totems once they die) 2. SURVIVABILITY We don't have a lot of survivability options. We have dodge chance, evade chance, life leech, life regen from cons. ground, Corrupted Blood Immunity and 5k life pool with decent life gear. 3. MANA SUSTAIN We have Eldritch Battery, a little ES leech, ES regen, high open mana pool and regen. ______________________________________________________________________ PRICES Check PoB for gear!
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The Devouring Diadem: ~35c at league start, 20-25c at week-2 | Is
farmable? Yes, hard. Voltaxic Rift: ~10c at league start, 2c at week-2 | Is farmable? So ez. Tabula Rasa: ~25-35c at league start, 15c at week-2 | Is farmable? So ez. Atziri's Step: ~10-20c at league start, 5c at week-2 | Is farmable? Yes, a bit medorate. Anatomical Knowledge: 10c at league start, 3c at week-2 | Is farmable No. Hazardous Research: Avaible for free at Act 5 as a reward from a quest named "Death to Purity" Saemus' Gift: ~5c at league start, 1c at week-2 | Is farmable? No. How to get "Devouring Diadem" in SSF? It can drop from Catarina, Master of Undeath How to get "Atziri's Slink" in SSF? It can drop from Atziri, Queen of the Vaal ______________________________________________________________________ SPARK STATS for Lazy Asses :3 (tho you can't play this if you are lazy as you saw how this build works at mechanics)
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Without Fanaticism:
254 Mana per second w/ Bossing Setup 254 Mana per second w/ Non-Phantasmal Spark Setup 162 Mana per second w/ Mapping Setup 499k sDPS w/ Bossing 179k sDPS w/ Mapping 299k sDPS w/ Non-Phantasmal Spark Setup ====================================================================== With Fanaticism: 104 Mana per second w/ Bossing Setup 104 Mana per second w/ Non-Phantasmal Spark Setup 39 Mana per second w/ Mapping Setup 874k sDPS w/ Bossing 313k sDPS w/ Mapping 523k sDPS w/ Non-Phantasmal Spark Setup ______________________________________________________________________ BALANCE UPDATES (BUFFS & NERFS)
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Phrases which begin with "+" are buffs and "-" are nerfs. More "+" means it
is better for us and more "-" means it is worse for us. 3.14 Ultimatum League: +++ Build creation 3.15 Balance Manifesto: --- Cons. ground no longer gives ele. ailment immunity --- Cont. Destruction spell damage reduced to 35% from 44% (Level 20 gem is now equal to level 11 gem) -- Flame Dash cooldown is now 3.5secs from 3secs, cooldown rec. rate is now 0-19% from 0-47% and cast time is now 0.8secs from 0.7secs. - Second Wind no longer grants cooldown rec. rate instead it reduces it. SUMMARY: Damage dropped by 110k, no longer ele. ailment immune and we are now much slower (as mobility). 3.15 Patch Notes: ++ Cont. Destruction spell damage increased to 39% from 35% +++ Now deals 2 to 29 Lightning Damage at gem level 1 (previously 1 to 29), up to 70 to 1326 Lightning Damage at gem level 20 (previously 63 to 1198). Now has 125% Effectiveness of Added Damage. --- Huge Spell Echo cast speed nerf, 40-54% from 51-70%, mana multiplier is now 160% - Void Manipulation now gives 20-34% chaos damage from 20-39%, mana multiplier is now 140% --- Huge Pinpoint damage nerf, 20% proj. damage per intensity from 30%, mana multiplier is now 150% (Was giving us 150k damage per intensity, now 100k) SUMMARY: Damage dropped by 280k, now costs a lot more mana (Didn't add the Spark buff maybe it will get us up to +1m sDPS again) IMPORTANT: Ailment Threshold change is a serious buff to this build, every time we shock we deal 300% more damage and that is a serious change. 3.15 PoB Update: - Damage dropped by 292k (1.16m to 874k) - Huge mana multipliers - Cast speed reduced A LOT ______________________________________________________________________ UPCOMING FEATURES & UPDATES
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= Raider Version Added! Check it out on the PoB, it'll be much stronger when the battlemage helmet comes in!
= Working on an Ascendant variant, stay patient... ______________________________________________________________________ PoBs
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v0:
(Prototype)
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https://pastebin.com/K7U944VP
v1: (Before Balance, Before Patch Notes)
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https://pastebin.com/vUL8Zua6
v2: (After Balance, Before Patch Notes)
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https://pastebin.com/QUbDF1c3
v3: (After Balance, After Patch Notes, SELF CALCULATE)
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https://pastebin.com/CGtMR3VH
v3.2: (After Balance, After Patch Notes, PoB UPDATE)
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https://pastebin.com/sHgKbh6M
v3.2.2: (QoL Update for v3.2)
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https://pastebin.com/a9vS79Fq
v4: (3.15 Expedition League, Gear Update) v5: ? (TO INFINITY AND BEYOND) ______________________________________________________________________ CHANGELOG
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July 20, 2021:
- Guide posted - Updated for "3.15 Balance Manifesto" - Added PoB "v2" - Updated "Changes" July 21, 2021: - Updated for "3.15 Patch Notes" (Self-Calculated, bad) - Updated "Changes" - Added PoB "v3" July 22, 2021: - Updated for "3.15 PoB Update" (More accurate calculations) - Renamed "Changes" as "Balance Updates" - Added "Changelog" - Added PoB "v3.2" - Added "Media" section for upcoming videos or those who are interested in account checking - Added PoB "v3.2.2" - Fixed some wrong calculations in "Spark Stats" and added calculation for a Non-Phantasmal Spark Setup ______________________________________________________________________ Sorry for my crappy English. Have a good day & stay safe! Videos & updates coming at league launch, stay patient! Media
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YouTube Channel:
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https://www.youtube.com/channel/UCXYk7Kcw7t_bLCi0YMBFn6g
Steam Profile:
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https://steamcommunity.com/id/I_Sling_ex
Last edited by eX_y#7351 on Jul 30, 2021, 9:22:00 AM Last bumped on Jul 30, 2021, 9:22:32 AM
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Updated to 3.15 Patch Notes, waiting PoB changes to make it more accurate.
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Let's hope that spark is somewhat viable in 3.15. Thank you for the work you are putting into updating the guide.
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League start or not?
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" Thank you too for the kind comment you’ve posted, I think Spark buff will reverse the support gem nerfs. | |
" League start viable, items are farmable, mapping is easy and bossing is easy too. Can carry you to Sirus and Shaper maybe even Elder. I didn’t get to play with it so much because I went out for a trip. | |
Thanks for the build, it was the one i was lloking for ! Gonna try it on new league. You can put gear eq on site :D
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" You can find example gear on PoB, I don’t have access to my computer rn, I’m out for a trip. This build heavily relies on uniques, only mandatory rare item you need is a “Chaos dmg leeched as life” amulet and it will cost you about 10-15c max. I hope you will enjoy the build! Last edited by eX_y#7351 on Jul 22, 2021, 5:02:13 AM
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Updated with PoB changes, have a look at "Balance Updates" & "PoBs"!
Last edited by eX_y#7351 on Jul 22, 2021, 9:19:34 AM
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3.15 Nerfs went too much on this build, not recommending to play.
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