Within the next few days (possibly as early as tomorrow), we're planning to deploy Patch 3.14.1d which includes the video memory utilisation improvements that we discussed last week.
3.14.1d Patch Notes
We'll be keeping a close eye on players' reports of their experiences after this patch. As we mentioned last week, this patch is not a panacea for every single graphical/performance issue in the game, but we expect it to have a large impact on making things feel a lot better for most users. We have a few other performance/graphics related things to talk with you about (for example, cases of invisible monsters and their skills), and a couple of small tools on the way that will make diagnosing performance issues more efficient. We don't have a timeline for this just yet as we want to iterate further before announcing anything. In the meantime, we at least wanted to let you know this is on our radar. We look forward to your feedback about the upcoming patch. |
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Nice
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Nice. Will this have a positive effect on loading screen times, if assets/textures that are shared between zones aren't aggressively cleared from memory?
Last edited by gnawbert on May 17, 2021, 6:26:13 PM
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Good stuff
Edit: Now please fix the horrible trialmaster boss spawnrate. Last edited by Skogspeter on May 17, 2021, 6:31:18 PM
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Ok. How about ultimatum improvements? Or it works fine for you?
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Excellent to hear, GGG. I hope it helps players enjoy POE more. I've been lucky and been reasonably okay with performance as of late but I know for many it has been unplayable.
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"How about you let them address one thing at a time, hmm? Do you need to come in and ask about Y when the topic is about X? No. | |
Thanks!
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Huzzah!
Last edited by Zeragrin on May 17, 2021, 6:30:55 PM
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RADICAL
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse (Xbox)MickeyDankMouse -MickeyDankMouse- |
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