Later this week, we plan on deploying Patch 3.14.1c which includes a variety of general fixes and improvements. To give you an idea of what to expect, we have prepared a preview of the patch notes for you, which you can check out below.
Please note that the patch notes may be changed prior to their deployment.
General Fixes and Improvements
- Clarified that the Harvest craft which changes a unique item into a random unique weapon can also change the item into a random unique quiver. This is purely a description change.
- Fixed a bug with the Elementalist's Bastion of Elements notable ascendancy passive skill where Primal Aegis wouldn't be reapplied if you died in an area.
- Fixed a bug with the Mahuxotl's Machination unique shield where Everlasting Sacrifice could sometimes fail to trigger when reaching full energy shield.
- Fixed a bug where the Icestorm skill granted by The Whispering Ice unique staff couldn't be supported by Arcanist Brand.
- Fixed a bug where the Gluttony of Elements skill granted by the Blood of Corruption unique amulet wasn't healing you and nearby allies when taking elemental damage.
- Fixed a bug where Herald of Agony being supported by Arrogance could cause the summoned Agony Crawler to fail to attack.
- Fixed a bug where the "Defeat The Trialmaster while affected by Trialmaster's Tether and without any player being hit by the Trialmaster's Heart" challenge didn't always complete when the conditions were met.
- Fixed a bug where the small "Additional Sample Rewards" nodes in the Valdo's Rest atlas passive tree could sometimes provide fewer additional samples with rewards than intended.
- Fixed a bug where the Squandered Prosperity divination card wasn't counting towards the "Unique Map" reward criteria in the "Turn in Divination Cards" challenge.
- Fixed a bug where Tormented Spirits could possess Alva in the Temple of Atzoatl.
- Fixed a bug where Tormented Spirits could possess Conquerors during their portal animation in Conqueror-influenced maps.
- Fixed a flickering issue with some of Sirus, Awakener of Worlds' skills.
- Fixed a bug where items with quality in your stash couldn't be filtered using the '+' character.
- Fixed a visual bug where an incorrect amount of Voltaxic Sulphite could be shown as a reward upon completing a map if you had the Sulphite Infusion atlas passive skill allocated.
- Fixed a visual bug where minion life bars were slightly misaligned.
- Fixed a visual bug where Delirium mist wasn't covering water areas in The Syndrome Encampment.
- Fixed an instance crash.
Microtransaction Fixes and Improvements
- Fixed a bug where the Bleached Skull Helmet microtransaction was producing an unintended glowing eyes effect.
- Fixed a bug where the Ethercraft Weapon Effect microtransactions weren't correctly applying to the Steam-powered Weapon microtransaction.
- Fixed a bug where the Innocence Character Effect microtransaction could sometimes produce an unintended trail.
- Fixed a bug where the Invisible Buff Effect microtransaction wasn't working correctly with Petrified Blood.
- Fixed a bug where the Lightbringer Weapon Effect microtransaction wasn't applying correctly to two handed axes and maces.
- Fixed a bug where the Nightfall Weapon Effect microtransaction could lose its effect temporarily when used alongside the Nightfall Flame Dash microtransaction.
- Fixed a bug where the Vanguard Apparition Effect microtransaction was producing an unintended distortion effect.
- Fixed a visual bug that could occur if you gained Fanaticism while wearing the Black Body Armour microtransaction.
- Fixed a visual bug that could occur when using Crackling Lance with the Stormcaller Gloves microtransaction.
- Fixed a clipping problem with the Merchant Cloak microtransaction.
Mac Improvements
- Increased the size of the in-game cursor.
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Posted by Community_Teamon May 10, 2021, 6:07:30 PMGrinding Gear Games |
.-.
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Posted byTheFlexison May 10, 2021, 6:09:58 PM
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nice
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Posted byNavixoon May 10, 2021, 6:10:08 PM
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i was wonedering when that mac improvemente would come, thx ggg!
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Posted byKutiion May 10, 2021, 6:10:34 PM
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"
Fixed a bug where items with quality in your stash couldn't be filtered using the '+' character.
WAIT! Wait, wait, wait.
We have RegEx right now, and that's why the "+" doesn't work by itself.
*PLEASE* don't take that away.
Just tell people they need to use the \ in front of the plus.
RegEx *finally* lets us do all the types of stash filtering we've been asking for for ages...
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Posted byQQPQon May 10, 2021, 6:12:34 PM
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Will it be better though?
Saved
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Posted by60x7on May 10, 2021, 6:13:08 PM
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What about performance and freezes?
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Posted bywhoodon May 10, 2021, 6:14:27 PM
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Where's the NINJA NERF???
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Posted byHellf1rePHon May 10, 2021, 6:15:29 PM
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Hmmmmmmmmm.
improvements? haha gezz
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Posted byoinerkon May 10, 2021, 6:17:32 PM
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Really good fixes GGG
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Posted byOurDemonon May 10, 2021, 6:21:18 PM
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