Mouse buttons disabled after picking up item
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Summary: *Sometimes* PoE will ignore a held mouse button if the mousedown 'event' occurred shortly after the player clicked on a world object (like a chest or items). This often leaves the character standing unresponsive until the player releases then re-clicks/holds the mouse button or uses some other button/skill. Bug report numbers: 3,450,710,196 2,788,760,854 Obligatory screenshot: https://i.imgur.com/6NHqFBW.jpg Videos (short 10-15 seconds): https://www.youtube.com/watch?v=iDVEEnc7Vc8 https://www.youtube.com/watch?v=xwh9wFPuGW0 Yolomouse disabled (40seconds in the actual mine, also showing other skills can be used while RMB is held...still no cyclone): https://www.youtube.com/watch?v=Yih7JfINSZQ 3.16 with onscreen input tracking: https://www.youtube.com/watch?v=r7Yr55VcOSI
This was somewhat difficult to generate for a capture but it does happen frequently (a few times per map) in practice. I've been noticing it for the past few leagues at least (> 1 year? idk). Possibly related reports: Links to unacknowledged reports of active bugs (that I've tested). Many are minor, a few are not:
Last edited by SirGuySW#7930 on Nov 5, 2021, 3:27:20 PM Last bumped on Dec 17, 2021, 10:34:47 AM
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Just one things, didn't read the whole thread
" This is a mechanic of energy shield, when you (and monsters) have ES, there is a 50% chance to ignore stuns (still stunned, just no effect, used to play CWS CI builds and it's pretty obvious that you are not affected by stun, but some spells trigger) |
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"Be sure to check out the video in that thread. The stun doesn't occur when the target avoids it (thus it appears to be 'avoid' not 'ignore') and the target fails to avoid the stun every hit if the attacker alternates attacks between the target and anywhere else. Edit: Post from Mark regarding ES providing chance to ignore rather than avoid stuns. So the 'miss' in my testing appears to be something other than ES' built-in stun ignore mechanic, or maybe that mechanic is just going wonky. Last edited by SirGuySW#7930 on Jun 17, 2021, 3:06:14 AM
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This still occurs in 3.16.
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I managed to record a video of this while showing input in the video capture:
https://www.youtube.com/watch?v=r7Yr55VcOSI The video shows the same input sequence successfully pick up two items while allowing immediate return to using skills but then 'lock up' on the third item and disable/ignore RMB until it's released. Last edited by SirGuySW#7930 on Nov 5, 2021, 3:30:34 PM
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Please let me know if more recordings would help.
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This is happening to me quite frequently in the week-long events with "move only" and golem skills assigned to the left mouse button.
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