I'll not repeat all that shit happened with it before. But there is a lot of it and at least half is not managed still.
But now you said that it's "has been further improved". Yeah, I see:
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Playing nightly I always has smothest performance for mapping. After 3.13.2 it's such crap everytime.
Yesterday there was good layout in the Uber Lab. I thought to run it a bit for the EGG. No way. Two attempts of 3 finished in the next room after first Izaro – the game just stupidly hungs.
Today I planned to kill another Sirus. He said I had to do it before that patch, because now he has new abilities:
• absolutely invisible attack of the clones;
• "Die" attack visible only at last repeat of the beam;
• corridor is invisible;
• maze is visible only in its 3-circle form and only when you'll reach external ring... if you will manage to leave first 2 circles blindly;
• shit on the ground visible once in a while - inpredictable - if you're dying of degen so you probably staying on it, lol;
Win7, DX
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Also every death then took 3-5 minutes in attempts to return into the fight:
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go right? nope
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maybe left? no way
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Storms are not moving at all. If you will try to run in and out then after several minutes the right storm will creep down a bit so it will be possible to run through with lossing maybe half HP.
all sreenshots are clickable
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