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They should be back up in approximately .EH RAT Chief 3.13 2021 Late update All content.
Made this one because the other is very old and can't be updated nor anyone can make questions or suggestions.
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Hi. This is an update to the old EH RAT Chief.
I've tried the old guide with minimum adjustments to see how it fare against new content and let's say its viable. This is what Shaper map and fight looks with the old Chief(this is not the Build on this guide, this is the old 3.5 Chief trying to take on 3.10 Shaper) https://www.youtube.com/watch?v=zxQZ9w46qHQ While it can be considered viable , it struggle with dmg output so I decided to test new things(lots of new things since 3.5) to see if I can bypass the struggle with dps while keeping somewhat tanky. I kinda went too far on the dps part and the tankiness aspect suffered a lot but even then that unbalanced take on the build felt a lot more viable than the old build. Currently I feel the build is in a good balanced state so here I am sharing this. Keep in mind that cluster jewel adds a lot of possibilities so you can (and most probably you will) use this guide as a guide and not just copy/paste pob tree and items. I'll share the less tanky but more dps build too so you can take some ideas and modify the build to your liking. This is guide WIP since like I said, Cluster jewels adds a lots of possibilites and probably someone can come up and share some new and crazy idea to incorporate to build. It is also WIP because for now this will have my current character POB some clips so you can see the build in action and little more things. I'll be filling the sections regularly and trying to answer any question. My POB Community fork lvl 100 character at Delirium
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Important settings on on POB explained , that you might find weird: -On the map modifiers , "Player has Elemental Equilibrium" is checked. You can check how much dmg you do with or without the golem hitting the boss checking/unchecking "Enemy was hit by Light. damage"(EE from golem is a big chunk of dmg btw) -"Is the enemy covered in Ash" is checked to simulate the Extra damage from Ensnaring arrow. You can check/uncheck that to see how much extra you get from it. -This is the very best scenario and also it is burst damage, usually called bulshit POB dmg(specially for the Berserk+50 rage charges at the same time) , but it still very likely YOU WILL HIT that damage for a very brief time against Elder, Shaper or Sirus. Most conservative dmg if you check Berserk should use around 25, maybe 30 rage charges. If you can disable the curses, uncheck Vaal Haste , Berserk , the Exposure from Wave of Conviction , maybe the flasks , the close range , etc but again, you will hit that burst bulshit pob damage against most bosses most of the time. -Remember to multiply the damage per number of totems deployed! POB (Official POB)
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You need this to calculate Barrage dmg, save a copy on your google drive so you can edit the numbers:(edit- This is only if you are using official POB instead of Community fork) https://docs.google.com/spreadsheets/d/1mFVtWeKUAvKzjHhvs_elCpf3NdK312W3vot9upcbi84/edit#gid=0 This will be a "normal" shaper dps per totem on normal POB, dont tick "is shocked" or else dmg will be inflated, I'll explain later why I tick "is frozen". For maximum burst you can go to skills and tick Berserk and Vaal Haste. Elemental Hit is set at lvl 23 because POB doesnt count the +2 from amulet, if you have installed a fork that count it, uncheck the lvl 23 EH and check the lvl 21. I'll try to fill the guide as soon as possible to evade any confusion and I will try to answer as much questions as I can. Index: Pros Cons Videos Items Gems Links setup Bandits Early levelling Skill Tree and PoB Flowchart Ascendancy Pantheon Annoying map mods Gameplay advices I want more damage! Final words Pros
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Cons
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Videos
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3.10 Videos
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You can easily see when Im using Chin Sol or Death's Opus and you can tell when Im on the dps variation or the balanced variation based on the hp/es globe. This is just so you can see what the build is able to do with actual gameplay, no theorycrafting or pob involved. Im still going to share POB with indication of what to tick and what not and why for people that like POB but as I said on another thread , there is nothing like gameplay to see what a build can do.
Items. What items do you need? Any alternatives?
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Jewels
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Helm
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Weapons
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Amulets and rings
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Gloves
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Belt
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Boots
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Body armour
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Flasks
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Gems
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Links setup
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Might be obvious if you are not new to the game , but for support gems to affect skills both the skill and the support MUST be in LINKED sockets on the same item.
Additionally you want:
If you want to use Kaom's Heart , ohhh boy XD. You will have to take off a lot of jewels , feel free to experiment with it Bandits
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Early Leveling
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Its a shame the VOD got down, but this guy on Reddit put a very nice vod of him leveling a Chieftain to maps including merc lab and all passives points quest on SFFHC at 3:53:33 This is the Reddit thread so you can see some details about it: https://old.reddit.com/r/pathofexile/comments/ferifk/just_finished_a_35433_ssfhc_chieftain_explosive/ Edit. Here is the VOD: https://www.twitch.tv/videos/563209590 I started the league with a Shadow to get the gems needed and then leveled the Chief Im playing using that run as reference. I use to take a lot of time getting distracted by new league mechanics. Never got maps so fast before , if you start from zero and want to level a Marauder, I highly recommend that VOD/Reddit thread. Only thing I add to that, is that Marauder get access to Vigilant Strike at lvl 8 , making Marauder super easy to lvl with. Remember to use the added flat fire dmg recipe for early leveling , explosive trap will kill everything fast. I honestly dont really know for sure what lvl is recommended to swap to EH but if you have a Tabula and rush the sockets for place the Treshold jewels , at around lvl 20 it should be easy to go with EH totems and if you rush a cluster jewel slot, you can add Mob Mentality for Rage generation. At lvl 33 you can add Berserk and then the acts should be brain dead easy. I'll try to make this leveling part more detailed later. You can ask here about any doubt you have with gear/tree. On the 2nd post there is a brief update of what you need to change , im sorry but you kinda have to start from there instead :( . In my defense, i didnt really wanted to update the guide. 3.13 Videos: Some Maven fights: https://www.youtube.com/watch?v=XOen6XkR6MM https://www.youtube.com/watch?v=OOvIc6KOdYU https://www.youtube.com/watch?v=ALSwHulnvVc This one was with Chin Sol , only first phase to show you can do just fine without crafted bow if you know the fight , at that time I didnt , got the kill on last portal, the fight was horrible because lack of experience there: https://www.youtube.com/watch?v=_IhuXbomrHk Some Uber Elder Fights: https://www.youtube.com/watch?v=oIAJrMGdp4Q https://www.youtube.com/watch?v=vuPvMYxuQU4 https://www.youtube.com/watch?v=ksyKzG_lWV0 With Chin Sol: https://www.youtube.com/watch?v=2jLV76iPUwQ Sirus A8: https://www.youtube.com/watch?v=vExxZKaE_rA&t=4s Sirus A8 Without Bursting him (tanking the Die Beam): https://www.youtube.com/watch?v=RQbk6qCIFiA Shaper: https://www.youtube.com/watch?v=2D7X26vbx3Q Baran A8 with Delirium fog: https://www.youtube.com/watch?v=ynLjaTV8pqc Stupids things you can do but you shouldnt Vs 60% more life / 50% resistances Minotaur while standing on 63% inc damage taken shocking ground: https://www.youtube.com/watch?v=tQpsywq6ElQ Tanking The Elder Ring Explosion: https://www.youtube.com/watch?v=yE1wcTusV4Q https://www.pathofexile.com/forum/view-thread/2844110 Last edited by kikeuy#7591 on Mar 21, 2021, 10:53:25 PM Last bumped on Mar 21, 2021, 10:44:57 PM
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Reserved. Tested Farrul's Fur and while we are obviously less tanky than we can be using a good rare , The Perfect Form or Kaom Heart , the increased damage we get from the Cat auras and the power charges generation is clearly noticeable. Added to the videos section a test with Farrul's vs The Elder and another vs The Shaper. Also is worth mentioning that the very first video destroying The Elder was stacking a lot of damage while I was looking for , well , more damage but I wasnt using Barrage support , I was using Hypotermia. All the damage came from stacking cluster's notables like Provocateur , Feed the Fury and Smite the Weak and I discarded a lot of them after swaping to Barrage support so I stop being a Chief running with 4.5k hp on one of the deadliest league to date. IF you dare to be a said Chief , but also use Chin sol(+1 arrow corrupt) , Dying Sun , Farrul's and Barrage Support the damage can be pretty stupid high XD. Endleague let's get moar dmg just because XD: Got a double curse setup(lost Culling strike tho) and took off 2 5% hp nodes when dinged lvl 100 to put a Precision crit multi Watcher's eye. Burst dmg is around around 23-24M Shaper dps. With a +4 corrupt Frostferno should be around 27M. Can get better rare ring , better amulet but at that point I dont think it would add a significant amount of dps. Maybe swaping life and armour flask for Onslaught and Bottled faith can add some significant damage but it will be a stupid sacrifice just for the lulz. Added Uber Elder deathless to the videos(forgot to swap the chaos resistances quiver used on the Chayula runs to the extra arrow quiver, sad). 3.11 changes? Rework of warcries make us obviusly have to swap Rallying Cry. That will be a minor nerf to damage and huge nerf to QOL(no more totem spam due to extra mana regen). Chieftain rework will make us obviously change Tawhoa since it will be absolutely useless for this build. I choose 3.10 Tawhoa for the endurance charge generation , extra damage was a little perk , but it was really different from old chief end charge generation so I opted to swap Immortal Call to Molten shell/Steel skin and running all the time with max Endurance charges as extra layer of tankiness. Since 3.10 damage from Tawhoa was just a perk to me , at 3.11 I will change Tawhoa for Valako and with the new Endurance charge generation being more alike the old chief, I will change back to Immortal call. Also Enduring cry will take Rallying cry place for Endurance Charge generation against bosses. So far we have nerfs, mostly minors but based on lastest balance manifesto and changes already announced Im expecting: -nerf to crit multi on tree -nerf to Alira bandit choice -minor nerf to Berserk(minor thx to the brutality suffered by Berserker class changes) -minor adjustment(you know, a nerf) to Ballista totem support -Maybe a minor adjustment(nerf again) to EH So for now , the build seems to be more than viable for 3.11 , with some nerfs, but lets see what the patch notes say. Edit- RIP Mob Mentality , no longer give 5 rage charges when using a warcry. Got to get creative with the new keystone or loose Rage+Berserk. The critical multiplier nodes we took on the tree(Shaman's Dominion annoint , Watchtower's wheel and Lethality's wheel) seems unchanged , Provocateur from Cluster jewels is nerfed to 10% so stacking them as an option is less atractive. Feed the Fury from Cluster jewels is unchanged and keeps being an excellent choice for making our totems more powerful. Cremator from Clusrter Jewels is unchanged, this is huge since we have 100% chance of ignite(with the clear totems) and the corpses are destroyed. BTW the Tawhoa from the old chief guide was 20% chance to gain an endurance charge(against burning enemies but we had 100% ignite chance) and made us regain maximum end charges almost immediately while mapping after Immortal call consumed them , so the new 5% chance from the minor leading to Valako seems underwhelming... will see how that work out. 3.13 late Edit: A console player asked for me to show the new tree and items and i told him he can check my profile and compare with the pob on this 3.10 guide. Turns out they dont have an easy way of accessing character builds on site profile nor accessing PoB features and PoB builds. So im adding screenshots of my current tree and highlighting some required changes of things that worked on 3.10 but dont work anymore since 3.10 end. Tree Top Left:
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Tree Bottom Right:
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Acendancy
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Since console version have a very wonky economy and they can have a hard time finding the right items , this is an alternative tree with no clusters jewels that is similar to what I've used at league start: Tree Top Left:
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Tree Bottom Right:
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Cluster jewels tree clearly give more damage (it uses 3 more points I think tho), stacking Feed the fury is great for this build plus you can get easy onslaught from Sleeping Sentrys without the need for a flask , just place a totem and get a 4sec Onslaught. What items are we using? Currently Im using this crated bow and helm: The helm give a little more damage than a +2 Frostferno but you can do fine with Frostferno , no big difference there unless you get a lucky single or double corrupt. I havent got lucky :( The Bow give roughly the same damage than close range Chin Sol but the bench craft on it make you autocast things. Those things can be a lot of useful things , curses and skills that debuffs enemies or buff your skills. Currently im using Phantasmal Flame Wall + Divergent Purifying Flame + Enhance lvl 4. That combo will make enemies get a -22 fire resistances debuff from Phantasmal Flame Wall plus a bonus projectile damage to projectiles passing thru the wall. Divergent Purifying Flame will make the enemies take 11% inc damage(a little more than Intimidate) plus if you are not using Bottle faith , you will have an additional critical strike chance against enemies on Consecrated Ground. Swaping Divergent Purifying Flame for anomalous Assassin's Mark and getting rid of the autocurse on the ring will give you a lot more of single target damage but the curse can affect only 1 target making it useless for the vast majority of the content , but is worth mention it for its single target potential. If you cant craft or buy a bow like that , you will be just fine with Chin Sol. Actually if you manual cast Flame wall you will do more damage with Chin sol than if using that rare bow but it will be of course more clunky. If you dont mind the clunkyness I highly recommend to use Flame wall. Lastest PoB update now can calculate the damage you get from it, if you cant access PoB then you will have to trust me , its VERY good extra damage. Here a Clip with the tree and gear in case you cant access my profile:
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Edit: the two jewels that i forgot to show are a Watcher's Eye with -mana cost while affected by Clarity and Rain of Splinters. Required change from 3.10 , Warcries clusters jewels are mostly useless now on this build so discard them and to get Rage and being able to use Berserk you need to get a Lethal Pride Timeless jewel with "Commanded leadership over ##### warriors under Akoya" and spec a Keystone on its Radius to get Chainbreaker. A thing im using now that didnt used on 3.10 is Natural Afinity Smal Cluster Jewel. You can spec Nature's Patience with it and it will give you up to 20% chance of double damage(massive increased damage) and up to 10% less damage taken. You have to be still for the buffs to make effect but most dangerous bosses on the game like to chat a lot before starting the fight giving you time gain that buff , place all your totems , use your flasks , get your Valako 15% more dmg buff and press Berserk to delete. I highly recommend using it. If you need to break the vines you can use a movement skill to regain your move speed instantly. Recommended to use Enduring cry now and use Immortal call as your defensive cast when damage taken defensive skill. Recommended to change ascendancy too as I show on the picture. Budget items option: Get the watcher eye with just the -mana cost while affected by Clarity and then whatever other mod you can get, of course its better if that other mod is something useful for the build but I highly recommend prioritize -mana cost mod. Get Marylene's Falacy amulet if you cant afford a rare like that but the -mana craft on a rare is insanely good qol. Get Pyre ring if cant find a good rare ring. You cant craft -mana cost on it so try to get a decent rare. Malachai is higly recommended since its very cheap and the EE debuff give A LOT of dmg against bosses. If you use Flame wall you HAVE TO USE LIGTHING GOLEM , dont socket Ice golem on Malachai if you use Flame wall. Dont get obsessed with golem dying , he needs to get just one autoattack or better yet if he cast his orb near the boss. You can recast easily again if he die when you get a safe moment to do it. Of course, Frostferno in place of the rare helm and Chin Sol or less atractive but still good Death Opus in place of the rare bow. But know that with current Havest crafting both rare helm and bow arent hard nor expensive to craft. A body armour option that might no be budget but its worth to mention is Expedition's End. With it your totems will freeze about everything that doesnt die instantly , it crazy good for more survibility on this build. Why am i speccing Fury bolts and Savagery on the tree? they seems decent but not 4 point decent. In the video that shows the tree and gear you can see that the Lethal pride jewel adds 5% chance to double damage on each of those notables , thats a whooping 1.5M per totems extra damage so now the decent notables are almost mandatory. Always check what bonus you get from your Lethal pride placed next to Golem Blood and Placed at the top of Devotion , you can get very good extra mods on decent notables that can make you modify the tree a little and gain huge bonuses. On helm put EH - Ballista totem support - Barrage Support - (awakened)elemental damage with attacks supports On shaper boots with Ballista totem support mod put EH - Pierce or Chain - Multiple Ballista totems support - Combustion Support. On Crafted bow put Enhance highest lvl you can - Phantasmal Flame wall - Divergent Purifying Flame - rest is up to you to experiment ,I have Enduring cry - increased duration - Blood rage Gloves Enhance highest lvl you can - Berserk - Cast when damage taken lvl 13 - Immortal call Lvl 15. You can experiment with the level of CWDT and IC. Body armour I have Vaal Haste - Skitterbots - (vaal)Clarity - Precision - Phantasmal Blink Arrow. Enlighten is not really needed but if you put a lvl 4 and can get reduced mana reservation enchant of Haste on the helm you can put use Flesh&Stone for extra tankiness. On whatever socket you have free put Ensnaring arrow , its debuff is a big dps buff and the slow is very good if you need to kite bosses , you mostly wont need to kite tho. If you have lack of sockets problems you can take off Increased duration from the bow. I left some videos of how the build is performing on 3.13: Some Maven fights: https://www.youtube.com/watch?v=XOen6XkR6MM https://www.youtube.com/watch?v=OOvIc6KOdYU https://www.youtube.com/watch?v=ALSwHulnvVc This one was with Chin Sol , only first phase to show you can do just fine without crafted bow if you know the fight , at that time I didnt , got the kill on last portal, the fight was horrible because lack of experience there: https://www.youtube.com/watch?v=_IhuXbomrHk Some Uber Elder Fights: https://www.youtube.com/watch?v=oIAJrMGdp4Q https://www.youtube.com/watch?v=vuPvMYxuQU4 https://www.youtube.com/watch?v=ksyKzG_lWV0 With Chin Sol: https://www.youtube.com/watch?v=2jLV76iPUwQ Sirus A8: https://www.youtube.com/watch?v=vExxZKaE_rA&t=4s Sirus A8 Without Bursting him (tanking the Die Beam): https://www.youtube.com/watch?v=RQbk6qCIFiA Shaper: https://www.youtube.com/watch?v=2D7X26vbx3Q Baran A8 with Delirium fog: https://www.youtube.com/watch?v=ynLjaTV8pqc Stupids things you can do but you shouldnt Vs 60% more life / 50% resistances Minotaur while standing on 63% inc damage taken shocking ground: https://www.youtube.com/watch?v=tQpsywq6ElQ Tanking The Elder Ring Explosion: https://www.youtube.com/watch?v=yE1wcTusV4Q Lots more on my channel , im having fun this league. https://www.pathofexile.com/forum/view-thread/2844110 Last edited by kikeuy#7591 on Mar 21, 2021, 10:49:22 PM
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