The Maven fight doesn't really make sense

I always hate it when this is done in a game:

The Maven can kill a player instantly by snapping a finger (after failing the memory game). If she has that level of power, why even bother fighting her? How can I beat something that can to that? She literally plays with me and yet I can somehow beat her?

That doesnt make sense to me. Other games and even in this game (Kitava) you have to weaken the godlike boss before the fight in order to survive.

Yet Maven just floats around and can insta kill you when she decides. Thats lame. It doesn't feel right.

Not to mention that the whole fight as a SSF non-meta player with barely 1 million dps is a very stressful and unenjoyable experience. Its unintuitive and overwhelmingly difficult (considering I can beat any content before her like Awakener 8).



Last bumped on Mar 10, 2021, 8:35:15 PM
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Yeah, that's why I don't play SSF. It's a mode for masochists who want a handicap in a game whose foundation was designed to support and encourage trade in order to develop a build. I still think Harvest league, what it used to be, is a perfect compliment for SSF.

That said, I farmed Maven a little (non-SSF of course) and I found her biggest threat to be the memory puzzle. Her attacks are a lot better telegraphed compared to Sirus, even with her teleporting around the arena.

"A cascade of pain" - She fires 5-6 projectiles in a slow barrage aimed at you. Simply run circles around her to avoid being hit.

"Stand still" - She rakes the ground with lasers in a parallel line, can be completely avoided.

"Take this" - She creates a massive, slow-moving projectile before hurling it at you in a straight line. When she announces the attack, back away and run around her until she throws it.

The ground degen is created by the nucleus, starting as big blue balls before they condense into a small and lighter shade of blue. Lead them to the edge of the arena.

If the memory puzzle is a PITA for you like it is for me, exit to character select, pop back in and take advantage of your invulnerability period to wait out that phase.

Now if you want an aggravating experience, try doing Elder guardian runs with Guardian's Aid passive allocated in the Uncharted Realms tree. I'm running a build designed for bossing, but 2-4 guardians (Maven's guardian invitation) makes Maven feel like an act boss by comparison.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Last edited by Pizzarugi#6258 on Mar 10, 2021, 10:41:00 AM
wait, she has voice queues for her abilities?
I guess they are completely meaningless, not like "Die" by Sirus.
Sirus has meteor, Maven has dumbgame.

I guess I like Sirus now.
If I'd take a look at my Sirus shit throwing, I guess the game can get worst in comparison.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
"
Marxone wrote:
wait, she has voice queues for her abilities?
I guess they are completely meaningless, not like "Die" by Sirus.
Sirus has meteor, Maven has dumbgame.

I guess I like Sirus now.
If I'd take a look at my Sirus shit throwing, I guess the game can get worst in comparison.


How are they meaningless? Her voice queues always tell you what her next move is going to be, and unlike Sirus, she doesn't 1shot your ass after teleporting offscreen with a beam that travels instantly.

Additionally, her voice queues are generously telegraphed which is a lot more than I can say for Sirus's "Die" attack. Most of the fight with Sirus is bad. Barring the memory puzzle, Maven is an improvement in boss design and I hope GGG continues that trend.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Last edited by Pizzarugi#6258 on Mar 10, 2021, 12:58:14 PM
New additions like Sirus and Maven really show that people lack patience to learn nowadays.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
"
ArtCrusade wrote:
New additions like Sirus and Maven really show that people lack patience to learn nowadays.


When the punishment for not learning fast enough is -10%-60% exp, patience isn't a virtue in this regard. It's like being beaten by an abusive parent for not learning how to tie your shoelaces quickly.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Last edited by Pizzarugi#6258 on Mar 10, 2021, 1:27:47 PM
Sirus and Maven are extremely difficult bosses. They are supposed to be. It's OK to just plainly state that they're really, really hard (and the folks out there claiming otherwise have amnesia about their own practice or overall gaming skill, which was not easy to obtain).

I sometimes fail A8 Sirus still, although 80% of the time I beat him. Not deathless though.

Maven I can't do yet. I know I will be able to with some more youtube guides and practice, but I'm not there yet.

This is all OK. This is part of the learning and training process.

Now, there is a separate discussion to be had about whether bullet hell mechanics work well in a game of this genre. I personally hate them and suck at them, but I understand why they are there: endgame bosses need to be hard in some fashion, and simple gear checks would be much worse.
We're all in this leaky boat together, people.
"
Pizzarugi wrote:
"
ArtCrusade wrote:
New additions like Sirus and Maven really show that people lack patience to learn nowadays.


When the punishment for not learning fast enough is -10%-60% exp, patience isn't a virtue in this regard. It's like being beaten by an abusive parent for not learning how to tie your shoelaces quickly.


If you go into an endgame boss fight expecting the victory to be handed to you on a silver plate then you have false expectations, which is - to say the least - not surprising.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
"
ArtCrusade wrote:
"
Pizzarugi wrote:
"
ArtCrusade wrote:
New additions like Sirus and Maven really show that people lack patience to learn nowadays.


When the punishment for not learning fast enough is -10%-60% exp, patience isn't a virtue in this regard. It's like being beaten by an abusive parent for not learning how to tie your shoelaces quickly.


If you go into an endgame boss fight expecting the victory to be handed to you on a silver plate then you have false expectations, which is - to say the least - not surprising.


I never said anything about being handed a win.

However, that doesn't mean learning experiences equate to losing experience is a good design concept.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
"
PilotLanguste wrote:
She literally plays with me and yet I can somehow beat her?


Did you listen to anything the Maven, or the Envoy, said in the 500+ maps you had to have run leading up to your first Maven fight? Or ever listen to Zana or Kirac about her?

Toying with you is EXACTLY what she's doing. She is a giant cat pawing at us insignificant mice to see what we do.

You "beat" her because she wants to see you struggle instead of outright killing you (the Envoy also mentions this after you beat her). Kirac pleads with you to keep entertaining her until a long term solution to deal with the Maven can be gleaned.

What she does in the fight makes sense.

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