Is enfeeble not worth it against bosses anymore?

Cursed Rare or Unique enemies deal 15% less Damage, also Shaper has 66% reduced curse effectivenes, so that results in just 5% reduced damage?

Also, wasnt playing ranged build for a while and i've just noticed that they nerfed enfeeble again, it doesnt reduce crit chance and multiplier of the enemies anymore.

So, is it garbage now? Was looking to playing ranged build again and wondering should i drop enfeeble.
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
Last bumped on Jan 22, 2021, 12:22:15 PM
If you get it as corruption on gloves, it's nice, otherwise I wouldn't bother with it.
It's okay to put it with CwDT setup just for some extra defense when you need it, but as a main curse, not worth it anymore.
I wouldn't use it at all tbh, there are much more efficient defense tools available. That curse slot is better used for damage.
I was leaning towards not using it, you strenghtened that decision.
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
Vitality works way better defensively, and costs way less (if it's about blasphemy enfeeble).

Self cast curse is not even considered an option nowadays, but even in this case enfeeble sucks - it was nerfed to oblivion.

As a defensive curse temp chains is superior, no matter the rare/boss penalty. The minor speed reduction is better than minor damage one in modern PoE, and also helps a lot more even against trash mobs in juiced high density maps.
This is a buff © 2016

The Experts ™ 2017
Like anything else, it's situational. 5% taking you from 0% to 5% defense is totally different from 5% taking you from 90% to 95%. This game rewards stacking stuff.

But that particular stat is really hard to stack.

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