Replica Oro's Sacrifice. Investigation of meme. [3.12] (WiP)
“Not great, Not terrible.”
" Short List of Features - use Replica-Unique “Oro’s Sacrifice” (as Core) - NOT used a "Vigilant Strike" (intriguingly) - have Cluster Jewels - have Alternate-Quality Gems - 5k Life ; 30% Fortify (instead of normally value as 20%) - 2M of eDPS
News
Changelogs
<--15.10.2020--> Create Guid and Base structures
Q&A
Examples of builds You can be download archive with 'xml'-files of builds, in case PoB-links in the spoilers don't worked: link
Heist
Class/Ascendancy: Templar/Inquisitor Bandits: Alira PoB-link: https://pastebin.com/0Fe8xYhK "Well you see him, exile, shrink not from God." --- view-thread/2513898 - [3.23] Pillar of the Caged God. From A to Z. view-thread/2972787 - [3.12] Replica Oro's Sacrifice. Investigation of meme. Last edited by Psijik#1366 on Oct 15, 2020, 4:19:00 PM Last bumped on Jan 2, 2021, 4:21:01 AM
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Basics
Leveling
Exists many suitable combination of main link gems, largely depend from preferences certain player. For example: In Act 1: “Ground Slam” + “Added Fire Damage” + “Stun” + “Ruthless” After Act 2: “Ground Slam” + “Melee Physical Damage” + “Stun” + “Ruthless” "Precision" increase your Global Accuracy in the process of leveling. "Herald of Ash" good improve of the effective Area of Effect (particularly in the absence of the Links in Items at leveling). Use "Enduring Cry" (as a source of Endurance charges) and "Steelskin" for the fix "spaces" of character defense. Use "Pillar of the Caged God" and stacking Strength. Most harder as Level 60-67 - damage is small and defense is low. Investigation and Research Quality and Alternate-Quality
Spoiler
Main Link - Divergent Heavy Strike - Superior Increased Critical Strikes - Divergent Elemental Damage with Attacks - Multistrike (No Quality) - Anomalous Fortify - Divergent Ice Bite CWDT - Cast when Damage Taken (No Quality) - Blade Vortex (No Quality) - Anomalous Power Charge on Crit More of less requirements is a "Divergent Elemental Damage with Attacks". Other QUality or Alternate-Quality Gems rather improve mapping. Vigilant Strike
Spoiler
After "Immortal Call" spending Endurance Charges appears small (0.7-1s) "window" of weakness. You can't be attack in this "window" and chance of death significant increases. In sum of a close range of "Vigilant Strike" - mapping proccess there is uncomfortable and stressfull. Also, apart from "Vigilant Strike" (or "Heavy Stike") - you may be used: - Tectonic Slam (improve AoE of current Endurance Charges); - Earthshatter+Seismic Cry - Ice Crash Immortal Call
Spoiler
Anomalous Immortal Call have intriguing visage. In addition, using combination of variable Items and Passive Nodes, that we can nex cooldown rates 3.00 sec = Immortal Call (no Quality) 2.40 sec = Immortal Call (no Quality) + (2 nodes previously "Adamant") 2.50 sec = Anomalous Immortal Call 1.51 sec = Anomalous Immortal Call + Crest of Desire (50 Quality) 1.46 sec = Anomalous Immortal Call + Crest of Desire (50 Quality) + (2 nodes previously "Adamant") Probably, cooldown recovery rate applies multiplicate (instead additive). With additive apply we can rate as 0.00 seconds. Dodge
Spoiler
soon... Other Ascendancy
Spoiler
soon... Cut of Battles soon... "Well you see him, exile, shrink not from God." --- view-thread/2513898 - [3.23] Pillar of the Caged God. From A to Z. view-thread/2972787 - [3.12] Replica Oro's Sacrifice. Investigation of meme. Last edited by Psijik#1366 on Oct 15, 2020, 4:45:12 PM
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reserved
"Well you see him, exile, shrink not from God."
--- view-thread/2513898 - [3.23] Pillar of the Caged God. From A to Z. view-thread/2972787 - [3.12] Replica Oro's Sacrifice. Investigation of meme. |
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I was planning a Slam Raider with "vanilla" Oro's anyway, but with the Replica's the Raider natural Frenzy charges generation is not reduntant anymore, so be it.
Anyway, Vigilant strike sounds interesting. Playing a dodge oriented char always moves me to Steelskin > Immortal Call, so I see no gaps or downsides with EC uptime. I'll give it a shot. |
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