Consider adding additional HUD configuration options for console players
I've recently started playing Path of Exile again, this time on console. I prefer to use a controller to play games (I prefer the ergonomics). I'm playing on an Xbox One X hooked up to an LG B7 OLED TV and I'm concerned about the burn-in potential of the huge HUD elements, in particular, the health/energy shield display. Could GGG consider making the HUD more configurable for console players?
Ideally, it would be nice if individual elements: • Were scalable • Could have their alpha/opacity set • Faded out when not in combat (either in the field or while in town) I understand this is a large wishlist, but I feel this would benefit a lot of players and make the overall experience more enjoyable on console. Last edited by bendywalker#7753 on Oct 2, 2020, 4:48:42 AM Last bumped on Oct 2, 2020, 11:47:51 AM
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If we can get scaling, I think it should be like The Division 2. Where each element has its own scale and positional settings.
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