Textures now load extremely slow after the latest patch to an unplayable degree
After the patch, it now takes several minutes to load textures in a zone to the point where it is possible to see objects and play. Upon zoning in only a couple of textures are loaded, and you slowly see things pop in once every 20 seconds or so. It takes quite some time for even the floor to be visible. I was not having any issues prior to the patch.
Last edited by mardukthewolf#5333 on Aug 17, 2020, 9:33:42 PM Last bumped on Sep 22, 2020, 1:25:14 AM
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" Thank you for the report, we're aware of the problem. | |
I'm having this same problem when i use vulkan renderer, was fine at leaguestart. DX11 renderer works normally.
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" May not likely related to you as this thread is months old. GGG has release new file system in 3.11.2 This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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