Curse Vulnerability on Hit Warlord Mod on Rings not counted as Physical by Augment Physical Seed
I have a dual influenced ring (Shaper + Warlord)
My item has an open suffix but i was not able to augment physical seed to add curse vulnerability on hit warlord mod to my ring to make it dual curse on hit ring. ![]() Target Item: Shaper Influence for Curse Assassin's Mark on Hit Warlord Influence for Curse Vulnerability on Hit Rarity: Rare Miracle Spiral Topaz Ring -------- Requirements: Level: 60 -------- Item Level: 86 -------- +27% to Lightning Resistance (implicit) -------- Adds 8 to 14 Physical Damage to Attacks +17% to Global Critical Strike Multiplier +79 to maximum Life Curse Enemies with Level 8 Assassin's Mark on Hit 0.5% of Physical Attack Damage Leeched as Life (crafted) -------- Shaper Item Warlord Item Last bumped on Jul 26, 2020, 10:11:44 AM
This thread has been automatically archived. Replies are disabled.
|
![]() |
I think all curse on hit mods are in the same mod group so you can never have more than 1 on an item.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com |
![]() |
" dual curse rings are legacy, it was changed with I think delirium. |
![]() |
" Thank you for your reply, found some patch notes about it. " Found in Content Update 3.10.0 -- Path of Exile: Delirium https://www.pathofexile.com/forum/view-thread/2784310 |
![]() |