Crafted stuff

Lots of people asking how I made my gear, so making this guide




Craft this for 50ex or less

step 1: buy or enchant an ilvl 86 bone helmet with spectre damage. Make sure its either: no influence, elder, shaper or both

step 1.5:if u bought uninfluenced, imprint with beast (craicic chimeral) and use harvest craft "ad influence to non-influenced armour", if u hit elder/shaper then great, if not, use imprint to get back non-influenced, and repeat until u get it. This step will save u ~5ex on average compared to buying it already influenced

step 2: alt spam for minion damage level 20 and awakener with any shaper helmet with hypothermia level 20. If u land +3 minion gems then gg, use harvest crafts to remove unwanted mods and add wanted mods. With full prefixes, augment caster can only give you +X% to spell crit chance, then reroll until u hit +3%. if u hit trash you can try yolo annul the bad mods.

step 3: now either use essence of horror until u hit minion damage or use fossils with a combination of glyphic (adds corrupt essence modifier) bound (minion stuff) sanctified (much better chance to hit +3 minion gems and a higher level minion damage) and prismatic (this gives almost garanteed to hit ele damage from the glyphic, without this its a 25% chance). fossils more expensive but will take less tries, and gives much better chance of also hitting +3 minion gems

step 4: once you got some helmet with minion damage, socketed gems 30% more ele and +3 minion gems (if u got lucky), then remove unwanted mods with harvest or yolo annul if you have to (or use beast add/remove for better chance), then add on hypothermia with augment cold (you can block cold resist to garantee it) and spell crit with augment caster, and remove/life for t1 life

step 5: divine until minion damage is perfect (this only roll that can't be target divined with harvest) then target divine other rolls for perfection. Now you have the same helmet, for ~50 ex or less



craft this item for 10 ex or less:

step 1: buy any shield with int only base (any shield with dex or str CANNOT roll cold damage %) with crusader or redeemer, preferably already with +2 powr or +2 frenzy charges. Make sure if you're buying with already +2 charges that this is the ONLY influenced mod on the item
step 2: buy any other shield with +2 of the other charge, this base doesn't matter. again make sure +2 min charges is the only influenced mod
step 3: awakeners orb the shield together, make sure to click on the int base second. now you have a shield with +2/+2 min charges, and some trash mods. If you have an open suffix on this shield then great, go to step 4. If not check if the mod can be removed with harvest, e.g. fire/cold/light resistance, life regen, cast speed. if it cannot be removed (e.g. int or all resistances) either sell it and try again on new shields or go for the yolo annul (not recommended)

step 4: wipe prefixes using harvest if you can, or if not use suffixes cannot change>scour orb. now you should have a shield with: no prefixes, +2/+2 min cahrges and some trash suffix you can remove, or no suffix

step 5:block the suffix, craft on cold as extra chaos on the bench, and use remove/add cold. If your 3rd suffix is cold resist, use a resist swap to get something else so the remove/add cold doesn't remove the resist. Repeat until you hit a good enough cold damage. T4 is good enough. T5 and 6 are extremely rare

step 6: now remove that trash 3rd suffix, and craft on "cannot roll caster mods" on bench. This block "+1 cold spell gems" which we don't care about. now use augment cold twice. The only mods possible now are "cold as extra chaos" and "maximum cold res". if you want to reroll the cold as extra chaos you can with remove chaos, then augment cold.

step 6: replace bench craft with double damage, divine if you need to and you are done

pm in game for more questions if you want: ign vimrick_HSC
Last bumped on Jul 10, 2020, 10:38:49 AM

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