3.11.0e Hotfix

3.11.0e Hotfix:

  • Fixed a bug where a Harvest crafting method could give items with Abyss Sockets additional Abyss Sockets.
Has any exile really been far even as decided to use even go want to do look more like?
Last bumped on Jul 5, 2020, 7:45:47 AM
sad
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ty GGG
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https://www.pathofexile.com/forum/view-thread/2037371 Vouch
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Nice to see that small exploits are getting patched out, where as game breaking bugs (aka invisible monsters/bosses) are being left in. GG
Yeah, almost like those aren't harder to fix or anything...
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canith wrote:
Nice to see that small exploits are getting patched out, where as game breaking bugs (aka invisible monsters/bosses) are being left in. GG


You cant fix what you don't see! *cough* :)
This fix is likely done in some sort of human readable or easily translated to human readable format. Someone who know the system probably can fix it in a few minutes. Compare that to graphics issue which arent caused by bad assets(corrupted images/models etc), looks like its something far into the code as players are getting different/inconsistant results. Different people entirely would be needed to fix these 2 different issues.

Also the missing graphics dont have the possibility of corrupting or otherwise making unusable items like this bug was. The issue that prompted it had a player have an abyss jewel in an abyss socket in linked socket chain with a normal gem. Which was causing crashes unless the gem/jewel was removed in a specific order.
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InfectionOne1 wrote:
Yeah, almost like those aren't harder to fix or anything...

yea, like u know which one is easier or anything...

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