Minimap bugged out, re-arranged map elements
I was running a Strand map and i got a lag spike for a few seconds then, when things caught up, some elements had re-arranged or become obscured as if i hadn't walked there on my minimap and there were white boxes scattered seemingly at random on the minimap for the rest of the map
Debug code #3,463,883,342: Where i was initially standing when the lag and glitch happened: I had just finished the Betrayal encounter before i lagged out. the top left, right below the golem buff, is where i started the map. Imgur album in case the images don't load properly: https://imgur.com/a/45r5XvY At the time of the bug i was using the Vulkan Renderer Computer Specs: OS: Windows 10 Home 64-bit CPU: AMD FX-8350 8-core RAM: 32GB DDR3 1333MHz Storage: OCZ-ARC100 SSD GPU: 4GB NVIDIA GeForce GTX 1050 Ti Last bumped on Jun 22, 2020, 8:06:05 PM
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