Two handed weapons implicit buff suggestion
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the 30% inc stun duration gets 15% chance to deal double damage
the 45% inc stun duration gets 10% chance to deal double damage the 4% inc aoe gets 25% increased aoe with melee attacks the 6% inc aoe gets 40% increased aoe with melee attacks also just make them have double implicits no need to replace the older ones increase base damage by 25% for two handed swords I would also increase the weapon range +2 for staves also add an equal amount of spell block on top of the block to make them more unique in comparison to dual wield and shield for axes add a chance to bleed and chance to maim Need more brains, exile? Last bumped on Jun 10, 2020, 9:55:12 AM
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