Two handed weapons implicit buff suggestion

the 30% inc stun duration gets 15% chance to deal double damage
the 45% inc stun duration gets 10% chance to deal double damage
the 4% inc aoe gets 25% increased aoe with melee attacks
the 6% inc aoe gets 40% increased aoe with melee attacks

also just make them have double implicits no need to replace the older ones

increase base damage by 25%

for two handed swords I would also increase the weapon range +2

for staves also add an equal amount of spell block on top of the block to make them more unique in comparison to dual wield and shield

for axes add a chance to bleed and chance to maim
Need more brains, exile?
Last bumped on Jun 10, 2020, 9:55:12 AM
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