I have many Rustic Sashes. Which to sell? Which to keep?
In my stash, when the Amulets tab is full then I drop or sell the "weakest" ones i.e. (white) Onyx amulets with values below "+12", or (white) Citrine amulets having value less than "+18".
For Rustic Sashes, so far I filled one tab, and another tab, and anoter tab.. Sould I drop the ones having the least percent values (for global physical damage)? Or, should I watch the Item Level? Should I keep the sashes having the highest Item Levels? Or Item Levels in some interval? I know the vendor recipe (which gives magic weapon). On the Vendor recipe wiki page I can read: "The rarity and ilevel of the Rustic Sash determines the % roll". How does it determine that? Apart from this recipe, and equipping the belt, is any usage? Last bumped on May 4, 2020, 1:46:17 AM
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Personally, I don´t get why you keep so many of them. The recipe is really helpful for solo-selffound and at the very start of the league. Afterwards it becomes kind of obsolete since fossil-crafting, chaosspamming, alt-aug-regal and all other crafting-methods result in far more powerful items.
Secondly, most builds rely eigher on a unique Belt, or - far more often - on a rare, high-level stygian vise due to the powerful mods u can get with using abyss jewels. Therefore, a rustic sash worth selling would need top-end stats. You should check if yours have a T1 Life Roll and at least a potential for 120 total resistances, all belts that do not have those requirements can be thrown into the vendor. PS: The implicit mod is not important as you can always max-roll it with blessed orbs. Last edited by Vennto#1610 on May 3, 2020, 10:17:27 AM
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" The values of implicit modifiers you are talking about are totally irrelevant because you can reroll them to perfection on any non-corrupted item (including amulets and sashes) with otherwise worthless blessing orbs. Also there is little to no reason to hoard white items at all unless it is a hard to find influenced base. |
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You shouldn't have 3+ tabs for Rustic Sashes. You shouldn't have that many tabs for all belts combined. I'd vendor the vast majority of those belts. As has already been said, that recipe is for racers, or early in a new league. So just sell most of those.
You mainly want to look for life and resistance. Add up the total resistance and ignore individual resistances. So for example 35 cold + 22 lightning is better than 40 cold. The best belts will have over 100 total, preferably higher. Keep a few of each belt type that have life and res. If you are self found, you can fill in low resistances with other gear or by master crafting. You asked about item level. Crafting is the only time it really matters since it limits the maximum mod you can put on it. It has no effect on rerolling existing mods since it will reroll within the same tier that you already have. Here are belt mods. https://pathofexile.gamepedia.com/List_of_belt_modifiers So for example if you have a belt with 62 life and Item Level 70. The life is T4 with a possible range of 60-69. If you reroll using an Alternation or Divine, it will only roll within the T4 range. So max roll would be 69. The Item Level is high enough for a T1 mod, but you can't change the tier by rerolling. It will only matter if you add a *NEW* mod, not rerolling an existing mod. You probably don't know enough about it to waste Divines or Blessed trying to craft something good. So I'd just vendor most of those belts and keep the best examples as-is. You mainly want to look at life and res, with the implicit physical damage being more of a tie-breaker. Maybe install something like Acquisition so you can search your entire stash for "rustic" and compare them side by side. |
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" This account appears to be quite new, so I'll assume you're being serious. Unless a rustic sash is item level 86+ and influenced with conquer or shaper/elder, it's not worth keeping, certainly not in standard. Outside of that extremely narrow exception, anyone is better served wearing a Stygian Vise or a unique of some flavor. |
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SELL SELL SELL
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