Snipe (from Assailum) - 165%/120% more dmg per stage (Hits/Ailments), ~75% more attack speed
Last bumped on Mar 20, 2020, 11:10:29 PM
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Sounds very strong.
Support gems are around 50% damage multiplier 1 attack is roughly 100% damage. 2 attacks are 200% damage 3 attacks are 300% (equal value with a well choosed support) 4 attacks are 400% (33% multiplier, not as strong as a "perfect" support) 3 attacks and 1 support gives roughly 450% multiplier. Which is roughly between the power level of a 5 link and a 6 link. However supports tend to specialize skills into one role, whereas multiple attacks tend to add versatility. Considering the utility AND the nutty damage bonuses, this looks nuts. | |
Seeing how it scales up ailment damage so much it screams Puncture to me all over..
I found one of these from my 1st Simulacrum in SSF and am now considering using it somewhere The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Picked one up and slotted it into my puncture build. Damage seems better than Puncture in a 6l, but the playstyle is sufficiently clunky to turn me off it. Not enough reward for the risk of standing still for a couple seconds.
I could see using it really early on in a league before you have a 6l, specifically for one-shotting bosses or bosses with phases. Last edited by Muzebreak on Mar 17, 2020, 9:37:35 AM
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I've been using it with my bleed puncture gladiator and I personally love the high risk high reward style of this skill.. yeah you gotta stay put and aim for a while but the damage goes trough the roof if you nail your shot.
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