[3.9] #1 DPS Molten Strike // Boss Killer // Fast Mapper // Featuring The Savior// 40M DPS
REVIVING MOLTEN STRIKE
PATH OF BUILDING https://pastebin.com/h62t7n3x VIDEOS With Tribal Fury Annoint: T17 Clear: https://youtu.be/6mo3Awn-NPQ Note: I did not use Tribal Fury in below videos so clear is somewhat slower. Tribal is fine for bossing and you wont notice much difference in DPS. A8 Conquerers: https://youtu.be/GEP7FLxFAss A8 Sirus: https://youtu.be/IbJ3_1uTMYg (Death because I lack patience) Juicy T16s: https://youtu.be/IRLAOHGf0x8 - https://youtu.be/OGQYHt3dC34 Warlord Run: https://youtu.be/ms5gsK_6dUk Delve 400+: INTRO I got frustrated with the new end game tankiness of bosses, so I set out to solve the puzzle. My goal here was to easily delete all content. This build works by abusing Paradoxica "Attacks with this weapon deal double damage". This means we stack as much flat damage as possible on gear, gems, and in the tree. Bonus points for using The Savior for those sweet sweet illusion boyz. ABOUT MOLTEN STRIKE Traditionally Molten Strike has been a THICC JUGG slow and tanky skill. The nice AOE and life gained on hit of the skill can help the slow moving tanks stay alive and clear packs decently. But that is not how we are going to use it. We are going for high DPS, high APS, and high movement. #1 MOLTEN STRIKE DPS: POE Ninja is an OK measure but we are doing better even better once you dig in. We are using The Savior for essentially doubled DPS from the illusions and increased AOE. We have more balls than the other top builds. We are also WAY faster. 20M DPS (40M with Savior Illusions) PROS & CONS PROS + Melee + Extremely fast and engaging to play + Rush and Delete Bosses + Wipe Maps + Clear all content (*Aul gave me a lot of trouble due to 1-shot mechanics) CONS - Melee - Top tier gear will be expensive - Deadeye is squishy (plan here is to kill before being killed) MY GEAR DETAILED GEAR GUIDE
Spoiler
WEAPONS Main Hand: Paradoxica Highest DPS you an afford 100+ increased Physical Damage Iincreased Attack Speed Quality Off Hand: The Saviour Highest pDPS you can afford (doesnt really matter though) HELMENT Enchant: Molten Strike Fires 2 Additional Projectiles Starkonja's Head Life Attack Speed Evasion Crafted Rare Life Resists Nearby Enemies have -9% to Fire Resists Bonus: (19–22)% increased Elemental Damage (Warlord Exalt) BODY ARMOUR Socketed Attacks have -15 to Total Mana Cost Defensive Option: Nearby Enemies are Blinded Offensive Option: Attacks have x.xx% to Critical Strike Chance Life Resists GLOVES Option 1: Tombfists Defensive Options: Enfeeble or Temporal Chains Offensive Option: Elemental Weakness Fill socket(s) with Murderous Eye Jewel(s) for the Intimidate If using 2 sockets drop Lightning Golem Option 2: Rare Gripped Gloves Increased Projective Damage Increased Attack Speed Life Resists Adds Fire Damage to Attacks Adds Fire Damage if you've dealt a Critical Strike Recently BOOTS Enchant: Increased Attack and Cast Speed if you've Killed Recently Life Resist Move Speed (not really needed because of Leap Slam Speed) BELT Offensive Option: Stygian Vise Increased Fire Damage Increased Elemental Damage with Attack Skills Increased Elemental Damage Life Resists Defensive Option: Leather Belt Life Armor Resists AMULET This is where you will stack a lot of damage Increased Fire Damage Fire Damage to Attacks Elemental Damage Critical Strike Multi/Chance Life RINGS This is where you will stack a lot of damage Non-Channelling Skills have -9 to Total Mana Cost Increased Fire Damage Fire Damage to Attacks Elemental Damage Critical Strike Multi/Chance Life Life Gain on Hit Circle of Anguish Synthesised Ruby Ring w/ damage implicits (Fire Damage, Elemental Damage, etc.) FLASKS Atziri's Promise The Wise Oak Dying Sun Flasks of Stanching/Warding/Heat/etc. Bottle Faith JEWELS Stack more damage here WILDFIRE (corrupted blood immune corruption if possible) WATCHER' EYE GEMS
Spoiler
6-Link Awakened versions are great but NOT necessary for this build Molten Strike Multistrike Fire Penetration Elemental Focus Elemental Damage to Attacks Concentrated Effect 4-Link Leap Slam Endurance Charge on Melee Stun Support Fortify Support Faster Attacks Support 4-Link Enlighten Support (lvl 4 to run precision) Heral of Ash Anger Precision 3-Link Blood Rage Ancestral Protector Enhance 2-Link Cast When Damage Taken Immortal Call No Link Vaal Haste Blood and Sand Vaal Molten Shell ASCENDANCY We are going Deadeye for several reasons: Endless Munitions: Extra Projectile and 50% increased AOE Tailwind: Massive move and attack speed boost. Increased Evasion Rating. Rupture: Massive DPS from bleeding. Life gain on hit is nice also. Last edited by xaeror35#2761 on Feb 14, 2020, 5:45:52 PM Last bumped on May 31, 2020, 3:46:45 AM
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always been a fan of molten strike, came across this build i was wondering if there were any significant changes in 3.10 that you may have noticed perhaps with any of the new cluster jewels
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as the saviour is currently riding around 30ex, is there an alternative you recommend?
Does the build work without it? I mean, it should, but obviously we lose 50% dps, but how much do you gain from an offhand having some good dps? |
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Currently playing the build with this gear. Damage is great, but mapping and acutally leveling wont happen. One little mistake and you get oneshot. Would recommend the build for farming shaper, uber elder etc.
Not getting the same dps numbers in POB yet, but getting there. Build maker got any tips for improving? POB: https://pastebin.com/7EyNVa8X |
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Last edited by tomcruisejr#0959 on Jan 15, 2021, 8:15:57 AM
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