[Xbox One] 3.9.0d Patch Notes

[Xbox One] 3.9.0d Patch Notes

  • Fixed a rare bug where the fourth Conqueror would never spawn in a specific Region under very specific conditions.
  • Tane Octavius is no longer targetable during a Metamorph encounter.
  • Tane Octavius no longer shows up near area transitions that are not yet enabled. This fixes common annoyances in the Merveil and Vaal Oversoul encounters (among others).
  • Reduced the chance of receiving the Cadiro outcome from Metamorph's Perandus rewards as it was more common than intended. Reduced the number of stacks of Perandus Coins that drop from the Cadiro outcome, but doubled the amount of coins in each stack. This results in the same amount of coins on average but less clicking required to pick them all up.
  • Fixed a bug where Reward Symbols would be visible in the Metamorph UI, but it did not have text describing what the reward would be.
  • Fixed a bug where reward descriptions and symbols were sometimes incorrect. This fixes many reports from players who expected to receive a 6-linked Unique Body Armour but the actual reward was intended to be a Rare Weapon. Sorry!
  • Fixed a bug where Maps that were corrupted into a Map that should have been one tier higher were instead corrupting into lower-tier Maps.
  • Fixed a bug where Itemised Metamorph Samples could be used in the "Convert this Unique Item" Bestiary recipe.
  • Fixed another case of Unnamed Monster Components dropping from Metamorph targets. This also fixes the issue where the Metamorph UI would display samples that didn't exist.
  • Fixed a bug where Praetorian Guards, when summoned as a Metamorph minion during an encounter, would be unkillable.
  • Fixed a bug where vendoring three of the same Map didn't check that the tiers of all Maps vendored were the same.
  • Fixed a bug where some players were not able to take Zana's portal back to town after the Awakener encounter.
  • Fixed a bug where completing Shaper Guardian Maps caused all Maps in the Atlas of Worlds to be completed.
  • Fixed a client crash that could occur in the Vilenta and Eradicator encounters if you used Ensnaring Arrow during the encounter.
  • Fixed an instance crash that could occur in the Temple of Atzoatl.
Last bumped on Dec 23, 2019, 6:04:50 PM
ily
Last edited by EWA Peanut#8663 on Dec 18, 2019, 3:03:01 PM
Nice, to bad the map stash tab not included in this.
I have to say this is one of the smoothest league starts we've had on XBOX in some time. Obviously, not problem free, but a vast improvement.

Btw, any chance that at some point these new filter options will stop randomly shutting themselves off? Having to force them back on with every zone change is annoying as hell.
PC : SqueakyToyOfTerror
XB : R3SPAWN#7045
Discord : R3SPAWN
"
Lame Lock wrote:
Btw, any chance that at some point these new filter options will stop randomly shutting themselves off? Having to force them back on with every zone change is annoying as hell.
This is being worked on; I don't have an ETA right now. The built in-game ones are available again to work around this.
My game crashes on xbox one x when I fight metamorphs with explosive arrow. Is this a known bug?

Further info if relevant:

Deadeye, explosive arrow with lesser multiple projectiles, mirage archer, ele damage with attacks. Herald of ash.

Edit. No crashes after the patch, thanks :D
Last edited by Joojoojonsson#3775 on Dec 18, 2019, 4:54:32 PM
pog
xbox poe.. where people want e̶x̶a̶l̶t̶s̶ divines for junk items ¯\_༼ ಥ ‿ ಥ ༽_/¯
Yes, my hat goes off to you, GGG Xbox team! This is the smoothest launch in some time. Legion launch was a nightmare compared to this lol. Thank you!

Also, any word on when we can expect to see in game chat like global chat in xbox and PS4? Please GGG
ops, wrong session
Last edited by kzl_91#9260 on Dec 18, 2019, 7:04:35 PM
I am still in Patch 3.9.0c. However I play normally. I can't upgrade to 3.9.0d.

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