[3.8] BV Occultist - 1250 + Delve / Uber elder in under 2 min
For start, this is high budget build, i will not add a leveling guide.
Mostly is just a theorycraft on how to be able to farm delve with blade vortex. And sry for any spelling mistakes Is probably one of the defensive builds with a melee playstyle In the past leagues Es occultists had multiple defences nerf. Flat es from ascendary , es suffix mods, and immortal call no longer provide phys imunity. POB - https://pastebin.com/NhPazzGw pro : can do almost any map mod ( except ele reflect -phys reflect is posible if you swap efficacy with phys to lightning ) Can delve bellow 1200 depth probably even 1600+ ( haven't tested yet) Can clean any atlass boss /uber elder without any problem /Hogm Cons : i personaly find dificult any aul deeper than 700 depth ( did other delve bosses at 800 + Can have issues against (monster action cannot be slowed bellow speed base) at deeper delve Vid : https://www.youtube.com/watch?v=-akricbh0sE - uber elder -before i had headhunter https://www.youtube.com/watch?time_continue=1&v=v_OklwMm5AE -Kurgal 800 depth before i had HH https://www.youtube.com/watch?v=W60v2hgOzNY 1250 depth haringer node https://www.youtube.com/watch?v=q2G0OCp5LdI&feature=youtu.be1250 depth bloodstained fossil node ( monsters action can't be slowed ) Defence 1. Curses: Temp Chains - reduce enemies action speed Enfeeble -reduce enemies damage overall Malediction -reduce enemies damage 2. chill and freeze Curently without headhunter buffs i have 276.000 cold damge /hit without hypothermia calculated - can chill to any target bellow 88 milions Hp once target is chilled on average it will freeze if is bellow 8 mil hp https://imgur.com/a/5pUuh0r 3. base defences Fortify ( shield charge link ) 25% increassed effect from helm /30% more from lethal pride ( can be much more ) Incandescent heart ( 25% of elemental damage is denied ) 3 endurance charges flasks for phys mitigation mostly Total 88% reduced damage taken (without curses calculation/hh buffs) can be checked in pob for more details Damage : to scale damage on blade vortex is quite easy Gem lvl modifier Physical as extra x /elemental as extra x modifiers /physical converted to x Critical multipier modifiers Global physical damage modifiers Spell damage modifiers Critical chance modifiers Item selection : Body armor : i prefer incandescent heart ( good armor /decent ammount of es, elemental damge mitigation Boots: the slot where you get your chill /freze imunity Helm : i prefer hybrid base for fortify effect modifier ( pure es base can work also for 1000 extra es Gloves : rare gloves with empty suffix modifier to craft phys convert to cold rings ( assasin mark + endurance charges generation are my choices here ) Amulet - solstice vigil if you use headhunter , rare amulet if not Jewel sockets ( fill whatever you miss - if is posible stack crit multipliers) weapon /shield stat stick + atziri reflection are my personal choices Last edited by Ravzh#0605 on Oct 23, 2019, 9:57:07 AM Last bumped on Feb 11, 2020, 6:27:07 PM
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will this work in 3.9? I guess so, at least there haven't been any big changes affecting this build.
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