[Information] Graph of unique armour types by attribute in 3.8

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Note: this graph doesn't count fated items (hrimburn, hrimsorrow) and multiple variants (yriel's fostering, 1-2 socket tombfists) as separate entries, and instead just lists them once. However, original and upgraded uniques, such as from Breach and Incursion, are counted since some items like Esh's Mirror are used for their different stats over their "more powerful" version.

Mostly made this to showcase that there are on average around 60% more Int armour types then both Str and Dex. This carries into recent trends, as Blight league had 6 new unique Int armours added to 4 non-Int ones, with Legion being 8 to 2, and Synthesis being 8 to 0. In fact, the last time there were more Str/Dex armours than Int added was in Legacy league, or about two years ago.






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Could you make a graph with percentages for int, dex, str and mixed bases seperated by item slot and one summed up?






Credit:- https://www.reddit.com/r/pathofexile/comments/d84pnu/informationgraph_of_unique_armour_types_by/
Last edited by Exile009#1139 on Sep 23, 2019, 3:37:16 PM
Last bumped on Sep 24, 2019, 10:01:44 AM
Armour/Evasion is a meme!
Graphs are wonderful. Go back and tell him to make the horizontal one that's like hill climb lol. Then there'll be all of em.

Edit: No, there's that one that looks like some thermal junk. He needs to make that too.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
Last edited by LV9999Majin#9565 on Sep 24, 2019, 10:09:10 AM
INT - Necros, I think I see a connection.
~ Please separate the PoE1 and PoE2 forums.
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DoubleU wrote:
INT - Necros, I think I see a connection.


It's not just this league. Int has been catered for more for a long time now.
now make a graph of wich ones are sold more often to see wich atribute is more desirable XD

self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Interesting statistics.

But not I don't think the quantity tells the whole story. If we only take the mapping viable items (mapping in general, not red tier/shaper), the picture may already be kinda different.

Besides that, I play with CI at like 95% of my builds, it has become a habit of mine. And I also have a problem with the Int uniques, because alot of interesting uniques have low es + life in stead of pure es.

Another thing that might be worth tinking about: some of the new uniques every season are created by supporters. so it may be wrong just to blame GGG for this issue.
You say Prison Cell, I hear 'Holiday'.

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