Inc exp needed but lose 10% penalty so crashing isn’t so bad
So hear me out - I haven’t levelled in ages due to crashes. Delving isn’t viable for exp gain.
The crashes aren’t going to vanish tomorrow, we all know this. So if the devs don’t want to hand us easy levels but want to cut down on our frustration with dying to crashes on ps4, how about this? Levels over 80 or 90 require 100% more to exp to level, but no penalty on death. Look, level 100 will still require ages to attain, but this way we can get there without losing hours of work because we disconnect while surrounded by three crabs who murder our guy because he can’t move or fight. Death to crash is the worst aspect of the game, it needs a fix, so make our journey over 80 longer but more consistent. I rarely die to basic mobs or while playing unless facing Uber elder etc... crashing is my number one cause of death, and it’s beyond frustrating to see an hour of exp wiped out that way. It’s not perfect, but it’s better. Last bumped on Aug 13, 2019, 12:48:13 AM
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